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Expertise justification?
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<blockquote data-quote="GMforPowergamers" data-source="post: 4813950" data-attributes="member: 67338"><p>the you eaither have a diffrent leader (other bonuses...or you are argueing the leaders are not balanced with each other???) </p><p> no, but the fights will take longer, lucky for you your cleric is better at healing then that warlod, meaning you can stay int he fight longer.</p><p></p><p> that is a great idea, but it is not entirely how the system was designed (please lets not get derailed again) It assumes you have 3 magic items per party member (Neck, armor, weap/imp), and a leader. If you would like to discuse that please fork the thread...</p><p> </p><p> You do realise that more then half of the classes are melee only right...in fact that is a complaint I hear regularly...</p><p></p><p> but they also (normaly inless a rouge) get powers that target multi, so they can 'shop around' for a weakspot...</p><p></p><p> yes if you design harder encounters it becomes harder encounter...maybe I just don't get the problem...</p><p></p><p></p><p></p><p>avrage fighter 16 att stat +1 weapon talent, and +6 weapon...</p><p>+7 str +15 level, +6 magic, +1 talent, +3 prof...+32 Vs AC 48 needs a 16 to hit the god killing abomanation...</p><p></p><p>avrage rouge same but Vs Ref 46, Will 49, and AC 48 needs 14, 17, and 16...</p><p></p><p>that is no feats, no powers, no paragon paths, no epic destiny, no Combat Advantage, and still hitBLE</p><p></p><p> so now we come back to what is fair for "Hardest encounter you will ever face?"... should the PCs at level 30 see orcus as no more of a threat to them (God killing primordal demon lord of undead) then the Orc was 27 levels ago???</p><p></p><p>needs a 16 to hit... what is a good analogy...</p><p></p><p>well fighter and/or rouge level 1 w/ 16 att stat</p><p>+3 stat, +3 prof, +1 class...+7 on a 16 they hit AC 23...Hobgoblin commander Level 5 (normal) Soldier. MM I pg 140.</p><p></p><p> so is orcus supose to be more or less thretning then that hobgoblin??? </p><p></p><p> Don't forget at level 1 you have 1 daily, and 1 encounter...so you quicky fall back on at wills...orcus on the other hand at level 30 (Where you stand back up if killed 60+% of the time) you could have infinite encounter, or any number of other ungodly things...</p><p></p><p> by the way Orcus plays right into my hand, since I know more then 1 group that beat him...with no expertise...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 4813950, member: 67338"] the you eaither have a diffrent leader (other bonuses...or you are argueing the leaders are not balanced with each other???) no, but the fights will take longer, lucky for you your cleric is better at healing then that warlod, meaning you can stay int he fight longer. that is a great idea, but it is not entirely how the system was designed (please lets not get derailed again) It assumes you have 3 magic items per party member (Neck, armor, weap/imp), and a leader. If you would like to discuse that please fork the thread... You do realise that more then half of the classes are melee only right...in fact that is a complaint I hear regularly... but they also (normaly inless a rouge) get powers that target multi, so they can 'shop around' for a weakspot... yes if you design harder encounters it becomes harder encounter...maybe I just don't get the problem... avrage fighter 16 att stat +1 weapon talent, and +6 weapon... +7 str +15 level, +6 magic, +1 talent, +3 prof...+32 Vs AC 48 needs a 16 to hit the god killing abomanation... avrage rouge same but Vs Ref 46, Will 49, and AC 48 needs 14, 17, and 16... that is no feats, no powers, no paragon paths, no epic destiny, no Combat Advantage, and still hitBLE so now we come back to what is fair for "Hardest encounter you will ever face?"... should the PCs at level 30 see orcus as no more of a threat to them (God killing primordal demon lord of undead) then the Orc was 27 levels ago??? needs a 16 to hit... what is a good analogy... well fighter and/or rouge level 1 w/ 16 att stat +3 stat, +3 prof, +1 class...+7 on a 16 they hit AC 23...Hobgoblin commander Level 5 (normal) Soldier. MM I pg 140. so is orcus supose to be more or less thretning then that hobgoblin??? Don't forget at level 1 you have 1 daily, and 1 encounter...so you quicky fall back on at wills...orcus on the other hand at level 30 (Where you stand back up if killed 60+% of the time) you could have infinite encounter, or any number of other ungodly things... by the way Orcus plays right into my hand, since I know more then 1 group that beat him...with no expertise... [/QUOTE]
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