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Explain 5(.5)e to me
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<blockquote data-quote="Warpiglet-7" data-source="post: 9796085" data-attributes="member: 7025282"><p>My friends and I are in our 50s. I r also play with our kids some.</p><p></p><p>I love 5e. It took some getting used to but not a lot. </p><p></p><p>When we want a tougher game we up the enemies, etc.</p><p></p><p>And frankly if you start with 12 hit points it’s only 12 hit points…character at low levels can surely die in 5e.</p><p></p><p>What whizbang suggested up thread is right. People want some continuity. Characters nowadays are less expendable. But in truth when we played AD&D, we did a lot of buffering to keep the party going intentionally, knowingly or not.</p><p></p><p>The attraction for me is inspiration for ideas…lots of inspiration in 5e for fiction. But I will say I found the rules as written a bit loose…not a fan of bonus actions broadly, etc but after you play a while it works fine.</p><p></p><p>You can alter things and create some nods to the older playstyles. </p><p></p><p>One thing I like to do is play what seems “cool” even if less efficient. It’s not like it’s hard for a party to survive and adapt usually so you can really be less uptight about what you create to play.</p><p></p><p>And something odd happened to me. We played becmi a little as a lark and I found I did miss some of the buttons to press.</p><p></p><p>That said I can like both playstyles and play both. But 5e has been good to me and will likely be the primary game we play unless 6e is on stud mode.</p><p></p><p>Skipping 5.5 fwiw</p></blockquote><p></p>
[QUOTE="Warpiglet-7, post: 9796085, member: 7025282"] My friends and I are in our 50s. I r also play with our kids some. I love 5e. It took some getting used to but not a lot. When we want a tougher game we up the enemies, etc. And frankly if you start with 12 hit points it’s only 12 hit points…character at low levels can surely die in 5e. What whizbang suggested up thread is right. People want some continuity. Characters nowadays are less expendable. But in truth when we played AD&D, we did a lot of buffering to keep the party going intentionally, knowingly or not. The attraction for me is inspiration for ideas…lots of inspiration in 5e for fiction. But I will say I found the rules as written a bit loose…not a fan of bonus actions broadly, etc but after you play a while it works fine. You can alter things and create some nods to the older playstyles. One thing I like to do is play what seems “cool” even if less efficient. It’s not like it’s hard for a party to survive and adapt usually so you can really be less uptight about what you create to play. And something odd happened to me. We played becmi a little as a lark and I found I did miss some of the buttons to press. That said I can like both playstyles and play both. But 5e has been good to me and will likely be the primary game we play unless 6e is on stud mode. Skipping 5.5 fwiw [/QUOTE]
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