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Explain Bounded Accuracy to Me (As if I Was Five)
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<blockquote data-quote="aco175" data-source="post: 9284588" data-attributes="member: 27385"><p>Not sure if a side effect or design effect, but BA takes the magic things like weapons and armor away from the DM and switches it to things like feats that the player controls when to take. Characters do not need +1 weapons anymore, or you do not need to get one by level X to compete with the others. An item does not define a PC anymore. I recall when my 2e paladin finally was able to find a holy avenger sword but I do not recall when the 5e paladin got polearm mastery or great weapon fighting. I do remember that I got to choose and not the DM deciding to hand me one. I guess it is neither good or bad design.</p></blockquote><p></p>
[QUOTE="aco175, post: 9284588, member: 27385"] Not sure if a side effect or design effect, but BA takes the magic things like weapons and armor away from the DM and switches it to things like feats that the player controls when to take. Characters do not need +1 weapons anymore, or you do not need to get one by level X to compete with the others. An item does not define a PC anymore. I recall when my 2e paladin finally was able to find a holy avenger sword but I do not recall when the 5e paladin got polearm mastery or great weapon fighting. I do remember that I got to choose and not the DM deciding to hand me one. I guess it is neither good or bad design. [/QUOTE]
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