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Explain Bounded Accuracy to Me (As if I Was Five)
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<blockquote data-quote="tetrasodium" data-source="post: 9284920" data-attributes="member: 93670"><p>The trouble with this engagement is that bounded accuracy makes a lot of promises and fails hard in ways that are often against the very purposes it was intended. Because a lot of opinions in this thread are impossible to divorce from the complicated ways bounded accuracy fails it's critical for to understand what the video wonderfully demonstrates before meaningful discourse can really occur</p><p></p><p></p><p>Casters were to blast tanks and disable glass cannons. Bruisers/brutes (ogre/troll/giant/etc) were a bit flexible. Mooos made for mobile difficult terrain that could be bitey if ignored. Ranged monsters were to harass Squishies in ways the group couldn't ileasily ignore even if their were casters brutes or mooks. 5e broke that through bounded accuracy and fixing it would restore usefulness to ranged enemies.</p><p></p><p>No. It does not. Unfortunately spock once told McCoy something that creates an impasse for why a complicated multilayered set of interlinked subsystems do not work well when it comes to ranged attacking enemies in 5e.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9284920, member: 93670"] The trouble with this engagement is that bounded accuracy makes a lot of promises and fails hard in ways that are often against the very purposes it was intended. Because a lot of opinions in this thread are impossible to divorce from the complicated ways bounded accuracy fails it's critical for to understand what the video wonderfully demonstrates before meaningful discourse can really occur Casters were to blast tanks and disable glass cannons. Bruisers/brutes (ogre/troll/giant/etc) were a bit flexible. Mooos made for mobile difficult terrain that could be bitey if ignored. Ranged monsters were to harass Squishies in ways the group couldn't ileasily ignore even if their were casters brutes or mooks. 5e broke that through bounded accuracy and fixing it would restore usefulness to ranged enemies. No. It does not. Unfortunately spock once told McCoy something that creates an impasse for why a complicated multilayered set of interlinked subsystems do not work well when it comes to ranged attacking enemies in 5e. [/QUOTE]
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