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Explain Bounded Accuracy to Me (As if I Was Five)
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<blockquote data-quote="Jahydin" data-source="post: 9285306" data-attributes="member: 6984869"><p>Really cool!</p><p></p><p>In my last campaign I just used double Prof bonus and that helped. Can't remember what I did with Expertise...? Advantage maybe? Also used 2d10 for Skill checks, d20 for everything else (combat being more random makes sense to me!).</p><p></p><p>Since then, I realized RAW is fine as long as you use skill checks:</p><ul> <li data-xf-list-type="ul">When it actually matters for in-game reasons.</li> <li data-xf-list-type="ul">Use Advantage and Disadvantage liberally to bump things in sensical directions.</li> <li data-xf-list-type="ul">Know it's okay to not roll and just make a call when the desired task is trivial/impossible. (This should happen a lot.)<ul> <li data-xf-list-type="ul">Take into consideration Class/Background/Proficiency when you do.</li> </ul></li> </ul><p>But I do tweak skills just a bit to make them more impactful:</p><ul> <li data-xf-list-type="ul">Handle Animal proficiency gives you a tiny animal companion.</li> <li data-xf-list-type="ul">Investigation is used for searching, not Perception.</li> <li data-xf-list-type="ul">Medicine lets you identify poisons and determine cause of death.</li> <li data-xf-list-type="ul">Etc.</li> </ul></blockquote><p></p>
[QUOTE="Jahydin, post: 9285306, member: 6984869"] Really cool! In my last campaign I just used double Prof bonus and that helped. Can't remember what I did with Expertise...? Advantage maybe? Also used 2d10 for Skill checks, d20 for everything else (combat being more random makes sense to me!). Since then, I realized RAW is fine as long as you use skill checks: [LIST] [*]When it actually matters for in-game reasons. [*]Use Advantage and Disadvantage liberally to bump things in sensical directions. [*]Know it's okay to not roll and just make a call when the desired task is trivial/impossible. (This should happen a lot.) [LIST] [*]Take into consideration Class/Background/Proficiency when you do. [/LIST] [/LIST] But I do tweak skills just a bit to make them more impactful: [LIST] [*]Handle Animal proficiency gives you a tiny animal companion. [*]Investigation is used for searching, not Perception. [*]Medicine lets you identify poisons and determine cause of death. [*]Etc. [/LIST] [/QUOTE]
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