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Explain Bounded Accuracy to Me (As if I Was Five)
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<blockquote data-quote="Edgar Ironpelt" data-source="post: 9285506" data-attributes="member: 32075"><p>I'm one of those who doesn't like it that way. I'm reasonably familiar with 3.5e and I haven't seen those dreaded mid-level characters with bonuses up in the 30s, 40s, or even higher.</p><p>I can see how very high (20th level) characters will have bonuses in the 20s and even low 30s, but more than that requires cheese sauce, in particular magical cheese sauce. So I'd blame those "30s or even 40s or higher" on the cheese sauce rather than on the basic structure of 3.X. </p><p></p><p>But I'm biased. I very much prefer 3.5e to 5e because I want high level characters to be legendary figures able to pull off legendary feats - able to take 10 with a penalty and still accomplish things that lesser mortals might not be able to pull off when taking 20 with a bonus. I admit that the problems that bounded accuracy is meant to solve are problems, but I don't care for the solution. </p><p></p><p>(Another factor is that I don't buy the "Gandalf was actually just an 8th level wizard, and Aragorn was actually just a 6th level ranger" arguments that are sometimes put forward. Or the old Gygaxian 1e claims that a 1st level fighter is a 'veteran' rather than a newbie, that a 4th level fighter is a 'hero' and that an 8th level fighter is a '<em>super</em> hero'.)</p></blockquote><p></p>
[QUOTE="Edgar Ironpelt, post: 9285506, member: 32075"] I'm one of those who doesn't like it that way. I'm reasonably familiar with 3.5e and I haven't seen those dreaded mid-level characters with bonuses up in the 30s, 40s, or even higher. I can see how very high (20th level) characters will have bonuses in the 20s and even low 30s, but more than that requires cheese sauce, in particular magical cheese sauce. So I'd blame those "30s or even 40s or higher" on the cheese sauce rather than on the basic structure of 3.X. But I'm biased. I very much prefer 3.5e to 5e because I want high level characters to be legendary figures able to pull off legendary feats - able to take 10 with a penalty and still accomplish things that lesser mortals might not be able to pull off when taking 20 with a bonus. I admit that the problems that bounded accuracy is meant to solve are problems, but I don't care for the solution. (Another factor is that I don't buy the "Gandalf was actually just an 8th level wizard, and Aragorn was actually just a 6th level ranger" arguments that are sometimes put forward. Or the old Gygaxian 1e claims that a 1st level fighter is a 'veteran' rather than a newbie, that a 4th level fighter is a 'hero' and that an 8th level fighter is a '[I]super[/I] hero'.) [/QUOTE]
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