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Explain Bounded Accuracy to Me (As if I Was Five)
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<blockquote data-quote="EzekielRaiden" data-source="post: 9286716" data-attributes="member: 6790260"><p>It also makes sense if the world objectively exists, but the </p><p></p><p>And no, commoners cannot do that. Not to my knowledge, anyway. Because, guess what? <em>They can't hit high-level minions</em>.</p><p></p><p>You also wouldn't design fights pitting such things against one another anyway. Because fights are from the perspective of player characters. Commoners would not even rise to the level of a hazard or trap in most high-Heroic contexts, let alone anything else.</p><p></p><p>This is like saying that relativity can't possibly be true because different perspectives disagree on things like the order of events. This is demonstrably false. We <em>know</em> that the relativity of simultaneity is weird and confusing and can lead to events being comparatively reversed in two reference frames that are moving relative to one another. Once you account for that motion, however, no confusion nor ambiguity exists, though different perspectives might reach the same conclusion for different reasons. (Frex, muons have too short a half-life to be able to reach Earth's surface normally, but we actually do observe them from cosmic radiation striking the upper atmosphere. This is only possible because of relativity. From our perspective, where the particle is moving crazy fast, we observe the particle to experience time dilation, its clock slows down relative to ours. From the particle's perspective, the world proceeds at exactly the same rate everywhere, but the travel distance from the upper atmosphere to the ground is contracted, allowing it to reach the ground within its half-life.)</p><p></p><p>So pick the context that the fight occurs in. Commoner-centered, or Paragon-/Epic-centered.</p><p></p><p>Either it's a fight from a commoner-centered perspective, in which case you'd never use minion rules in the first place, or it's from a Paragon/Epic-centered perspective, in which case the commoners wouldn't be participating as individual combatants. <em>Maybe</em> as a massive swarm of commoners, but even then I'd expect them to be exceedingly weak even in comparison to Paragon-tier threats and genuinely irrelevant (other than as set-dressing cannon fodder) for any Epic-tier fight.</p><p></p><p>Once you have set the perspective, your alleged "absurd" results evaporate. The world itself remains exactly what it is, no more and no less; the mechanics to represent it differ depending on what representation is relevant. Like any data representation, really. Sometimes you need mean, median, and mode, and sometimes you need variance(/SD), skewness, and kurtosis. (I once got flying colors on a stats project because I dug deep enough into the statistics--using skewness and kurtosis--to identify that a seemingly-uniform distribution was, almost certainly, actually a <em>bimodal</em> distribution with the two sub-distributions partially overlapping in the middle.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9286716, member: 6790260"] It also makes sense if the world objectively exists, but the And no, commoners cannot do that. Not to my knowledge, anyway. Because, guess what? [I]They can't hit high-level minions[/I]. You also wouldn't design fights pitting such things against one another anyway. Because fights are from the perspective of player characters. Commoners would not even rise to the level of a hazard or trap in most high-Heroic contexts, let alone anything else. This is like saying that relativity can't possibly be true because different perspectives disagree on things like the order of events. This is demonstrably false. We [I]know[/I] that the relativity of simultaneity is weird and confusing and can lead to events being comparatively reversed in two reference frames that are moving relative to one another. Once you account for that motion, however, no confusion nor ambiguity exists, though different perspectives might reach the same conclusion for different reasons. (Frex, muons have too short a half-life to be able to reach Earth's surface normally, but we actually do observe them from cosmic radiation striking the upper atmosphere. This is only possible because of relativity. From our perspective, where the particle is moving crazy fast, we observe the particle to experience time dilation, its clock slows down relative to ours. From the particle's perspective, the world proceeds at exactly the same rate everywhere, but the travel distance from the upper atmosphere to the ground is contracted, allowing it to reach the ground within its half-life.) So pick the context that the fight occurs in. Commoner-centered, or Paragon-/Epic-centered. Either it's a fight from a commoner-centered perspective, in which case you'd never use minion rules in the first place, or it's from a Paragon/Epic-centered perspective, in which case the commoners wouldn't be participating as individual combatants. [I]Maybe[/I] as a massive swarm of commoners, but even then I'd expect them to be exceedingly weak even in comparison to Paragon-tier threats and genuinely irrelevant (other than as set-dressing cannon fodder) for any Epic-tier fight. Once you have set the perspective, your alleged "absurd" results evaporate. The world itself remains exactly what it is, no more and no less; the mechanics to represent it differ depending on what representation is relevant. Like any data representation, really. Sometimes you need mean, median, and mode, and sometimes you need variance(/SD), skewness, and kurtosis. (I once got flying colors on a stats project because I dug deep enough into the statistics--using skewness and kurtosis--to identify that a seemingly-uniform distribution was, almost certainly, actually a [I]bimodal[/I] distribution with the two sub-distributions partially overlapping in the middle.) [/QUOTE]
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