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Explain Bounded Accuracy to Me (As if I Was Five)
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<blockquote data-quote="Micah Sweet" data-source="post: 9286831" data-attributes="member: 6747251"><p>The same argument could be made for 1e, or indeed any game that isn't WotC 5e for such players; it isn't specific to 4e.</p><p></p><p>And if the promise being incompatible with the reality is the issue, then the best way to handle is to make them agree. Either change the rules to match the narrative promise, as 4e did, or change the promise to match the rules. As was more the case in prior editions and newer games based on them. For example, if your game doesn't strongly support fantasy superheroes and epic, PC-centered narratives, don't claim that it does.</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 9286831, member: 6747251"] The same argument could be made for 1e, or indeed any game that isn't WotC 5e for such players; it isn't specific to 4e. And if the promise being incompatible with the reality is the issue, then the best way to handle is to make them agree. Either change the rules to match the narrative promise, as 4e did, or change the promise to match the rules. As was more the case in prior editions and newer games based on them. For example, if your game doesn't strongly support fantasy superheroes and epic, PC-centered narratives, don't claim that it does. [/QUOTE]
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Explain Bounded Accuracy to Me (As if I Was Five)
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