Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Explain bracing for a charge to me
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Inigo Carmine" data-source="post: 2791873" data-attributes="member: 34044"><p>((Repeated over and over again by various people))</p><p></p><p>Just like charging itself, it's not something that will come up in every combat. I've only used it a few times myself, but it works quite well in some situations:</p><p></p><p>1) Zombies. If you have a str bonus to make it worthwhile, it's great for the initial hit (then drop it to use a better weapon). The double damage is usually enough to make it worthwhile even if you are subtracting 5 from the total. Keep in mind you'l usually get an AoO in addition to the readied attack, though it's only normal damage not double.</p><p></p><p>2) Unintelligent foes. And by unintelligent I don't mean Fang the 6 int Half-orc barbarian, I mean the int 2 animal/dire animal</p><p></p><p>3) Who loves to charge? Mounted opponents. Oftentimes being on the receving end of their charge is an unpleasant affair, but if it's going to happen, its going to happen. You might as well make them unhappy about the situation as well.</p><p></p><p>You can also think of ways to improve upon its use, kind of like spring attack being great with a reach weapon. In this case, a high movement speed and tumble can let you backup and ready against a charge, meaning the enemy will have to charge you (unless he has a high move speed as well) incurring a potential double damage attack and possible AoO for every one attack he gets against you.</p><p></p><p>Or, the invisible rogue readying an action (using the party fighter to lure an enemy into charging). Sneak attack doesn't get multiplied, but that's still one powerful hit and a great way to break invisibilty.</p></blockquote><p></p>
[QUOTE="Inigo Carmine, post: 2791873, member: 34044"] ((Repeated over and over again by various people)) Just like charging itself, it's not something that will come up in every combat. I've only used it a few times myself, but it works quite well in some situations: 1) Zombies. If you have a str bonus to make it worthwhile, it's great for the initial hit (then drop it to use a better weapon). The double damage is usually enough to make it worthwhile even if you are subtracting 5 from the total. Keep in mind you'l usually get an AoO in addition to the readied attack, though it's only normal damage not double. 2) Unintelligent foes. And by unintelligent I don't mean Fang the 6 int Half-orc barbarian, I mean the int 2 animal/dire animal 3) Who loves to charge? Mounted opponents. Oftentimes being on the receving end of their charge is an unpleasant affair, but if it's going to happen, its going to happen. You might as well make them unhappy about the situation as well. You can also think of ways to improve upon its use, kind of like spring attack being great with a reach weapon. In this case, a high movement speed and tumble can let you backup and ready against a charge, meaning the enemy will have to charge you (unless he has a high move speed as well) incurring a potential double damage attack and possible AoO for every one attack he gets against you. Or, the invisible rogue readying an action (using the party fighter to lure an enemy into charging). Sneak attack doesn't get multiplied, but that's still one powerful hit and a great way to break invisibilty. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Explain bracing for a charge to me
Top