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Explain Burning Wheel to me
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<blockquote data-quote="Funeris" data-source="post: 2792425" data-attributes="member: 22792"><p>You still haven't sold me Luke (although I have to admit that truthfully, I'm not in the market for a new system at the moment--and probably won't be for some time).</p><p></p><p>So...Beliefs? They sound just like Passions from White Wolf's d10 system...specifically from the <em><strong>Wraith: The Oblivion</strong></em> game (1st and 2nd edition). And you were rewarded there for fighting for your beliefs/passions as well. Often with hps (corpus), willpower points (for avoiding all sorts of effects OR to use as action points), or pathos (to fuel your own magic).</p><p></p><p>Character creation in the game was quite detailed as well...with natures and demeanors which gave you a more described personality mechanic than alignment. </p><p></p><p>And you can purchase relationships?? Well...White Wolf called that a Background...specifically Allies or Contacts. </p><p></p><p>But...after playing that system for...oh 5 years straight or so...I grew quite tired of the <em>Well I can do this to add another die to roll and increase my chance of success</em> mentality. When you're rolling 25 d10s it kind of burns one out.</p><p></p><p>So..I moved to DnD...with the nice, simple d20 mechanic. Need to do this, roll a d20 and add the appropriate Skill/etc. Nice and quick. </p><p></p><p>And beforehand, I sit down with the players and find out what kind of game they want to play...we go very in-depth with personality/personal beliefs/character history/character goals. And then I craft the game THEY want to play as well as one that I will enjoy. I tie it all together so that all characters reach their full potential and are fulfilled.</p><p></p><p>SO...why should I buy BW (if I were to look for another system)? It doesn't sound to me that it has done anything ingenious (of course, I don't know everything it HAS done--just the few examples given here). And I'd just like to say I don't want to get into system VS. system comparisons--too much bad blood that way. But, from my point of view, it looks like it has only mimicked an old world of darkness White Wolf game. </p><p></p><p>Give me your sales pitch, Luke. I can't see what all the hub-bub is about.</p><p></p><p>~Fune</p></blockquote><p></p>
[QUOTE="Funeris, post: 2792425, member: 22792"] You still haven't sold me Luke (although I have to admit that truthfully, I'm not in the market for a new system at the moment--and probably won't be for some time). So...Beliefs? They sound just like Passions from White Wolf's d10 system...specifically from the [i][b]Wraith: The Oblivion[/b][/i] game (1st and 2nd edition). And you were rewarded there for fighting for your beliefs/passions as well. Often with hps (corpus), willpower points (for avoiding all sorts of effects OR to use as action points), or pathos (to fuel your own magic). Character creation in the game was quite detailed as well...with natures and demeanors which gave you a more described personality mechanic than alignment. And you can purchase relationships?? Well...White Wolf called that a Background...specifically Allies or Contacts. But...after playing that system for...oh 5 years straight or so...I grew quite tired of the [i]Well I can do this to add another die to roll and increase my chance of success[/i] mentality. When you're rolling 25 d10s it kind of burns one out. So..I moved to DnD...with the nice, simple d20 mechanic. Need to do this, roll a d20 and add the appropriate Skill/etc. Nice and quick. And beforehand, I sit down with the players and find out what kind of game they want to play...we go very in-depth with personality/personal beliefs/character history/character goals. And then I craft the game THEY want to play as well as one that I will enjoy. I tie it all together so that all characters reach their full potential and are fulfilled. SO...why should I buy BW (if I were to look for another system)? It doesn't sound to me that it has done anything ingenious (of course, I don't know everything it HAS done--just the few examples given here). And I'd just like to say I don't want to get into system VS. system comparisons--too much bad blood that way. But, from my point of view, it looks like it has only mimicked an old world of darkness White Wolf game. Give me your sales pitch, Luke. I can't see what all the hub-bub is about. ~Fune [/QUOTE]
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