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Explain Burning Wheel to me
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<blockquote data-quote="Dave Turner" data-source="post: 2794392" data-attributes="member: 12329"><p>I'd merely suggest that you're bogged down in an earlier part of the thread that we have moved beyond. I haven't gone back myself to look at the details, but I think that, at this point in the thread, my position is nothing like what you were suggesting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Wil,</p><p></p><p>I don't think you and I can make any further progress. In looking over your responses, I get the urge to copy and paste things I've already said. So we're likely at an impasse.</p><p></p><p>For what it's worth, I think this impasse is highly theoretical, abstract, and shouldn't affect your enjoyment of Burning Wheel (or D&D for that matter!). In the end, I just hope that folks give Burning Wheel a try. I think you have enough information about the game, rather than my own personal game design philosophy, to decide if Burning Wheel is right for you. I appreciate your input! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT: Actually, that last bit is too wishy-washy. I do hope to affect people's opinions and to change their ideas about what is good gaming. If I didn't think that my ideas about gaming were right, I wouldn't have them, would I? Go out and play games like me! I'm objectively right! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Just have fun gaming. That's all that matters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Dave Turner, post: 2794392, member: 12329"] I'd merely suggest that you're bogged down in an earlier part of the thread that we have moved beyond. I haven't gone back myself to look at the details, but I think that, at this point in the thread, my position is nothing like what you were suggesting. ;) Wil, I don't think you and I can make any further progress. In looking over your responses, I get the urge to copy and paste things I've already said. So we're likely at an impasse. For what it's worth, I think this impasse is highly theoretical, abstract, and shouldn't affect your enjoyment of Burning Wheel (or D&D for that matter!). In the end, I just hope that folks give Burning Wheel a try. I think you have enough information about the game, rather than my own personal game design philosophy, to decide if Burning Wheel is right for you. I appreciate your input! :) EDIT: Actually, that last bit is too wishy-washy. I do hope to affect people's opinions and to change their ideas about what is good gaming. If I didn't think that my ideas about gaming were right, I wouldn't have them, would I? Go out and play games like me! I'm objectively right! :p Just have fun gaming. That's all that matters. ;) [/QUOTE]
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