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Explain INT and Reflex, Please
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<blockquote data-quote="Hambot" data-source="post: 4363794" data-attributes="member: 61484"><p>Masters of the Arcane have limited ability to see into the future and anticipate timelines that will cause them harm, then manipulating those futures by anticipating an opponents every move. Shifting away from swords in the nick of time, a wizard almost has an aura of indestructibility surrounding him or her as they duck and weave through the battlefield.</p><p></p><p>Or maybe its because in 4E, Wizards are the only PC's who aren't complete idiots, and that has to count for something somewhere - they somehow keep convincing others to protect them all the time.</p><p></p><p>My personal belief is that the smart Wizard is the only PC quick enough in the head to effectively insult monsters during battle, giving them that extra edge needed to run away as the monster furrows its brow in a vain attempt to understand the vile slander.</p></blockquote><p></p>
[QUOTE="Hambot, post: 4363794, member: 61484"] Masters of the Arcane have limited ability to see into the future and anticipate timelines that will cause them harm, then manipulating those futures by anticipating an opponents every move. Shifting away from swords in the nick of time, a wizard almost has an aura of indestructibility surrounding him or her as they duck and weave through the battlefield. Or maybe its because in 4E, Wizards are the only PC's who aren't complete idiots, and that has to count for something somewhere - they somehow keep convincing others to protect them all the time. My personal belief is that the smart Wizard is the only PC quick enough in the head to effectively insult monsters during battle, giving them that extra edge needed to run away as the monster furrows its brow in a vain attempt to understand the vile slander. [/QUOTE]
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Explain INT and Reflex, Please
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