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Explain to me what OSRIC is
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<blockquote data-quote="PapersAndPaychecks" data-source="post: 4518118" data-attributes="member: 28854"><p>I'm glad you think so.</p><p></p><p>I think OSRIC has a reasonable claim to have started the trend towards retro-clones--but Labyrinth Lord was a sweeping change to the whole concept.</p><p></p><p>Before LL, people thought of retro-clones as free SRDs designed to "open" previously closed game-systems. LL raised expectations, and now people perceive retro-clones as free games they don't have to learn the rules for, with heaps of compatible supporting products they can access; and thanks to LL, there's an expectation that retro-clones will be substantially OGC.</p><p></p><p>And I found myself liking LL more than OSRIC, even...</p><p></p><p>So I'm finding myself playing catch-up with Dan Proctor. In a very good-natured way, of course, because I've always got on well with Dan, and indeed he was a generous contributor to OSRIC 2 (and don't you believe his false modesty in the post up-thread: Dan Proctor wrote a substantial amount of the book).</p><p></p><p>So anyway, LL is the main reason why so much of OSRIC is OGC. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="PapersAndPaychecks, post: 4518118, member: 28854"] I'm glad you think so. I think OSRIC has a reasonable claim to have started the trend towards retro-clones--but Labyrinth Lord was a sweeping change to the whole concept. Before LL, people thought of retro-clones as free SRDs designed to "open" previously closed game-systems. LL raised expectations, and now people perceive retro-clones as free games they don't have to learn the rules for, with heaps of compatible supporting products they can access; and thanks to LL, there's an expectation that retro-clones will be substantially OGC. And I found myself liking LL more than OSRIC, even... So I'm finding myself playing catch-up with Dan Proctor. In a very good-natured way, of course, because I've always got on well with Dan, and indeed he was a generous contributor to OSRIC 2 (and don't you believe his false modesty in the post up-thread: Dan Proctor wrote a substantial amount of the book). So anyway, LL is the main reason why so much of OSRIC is OGC. :) [/QUOTE]
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