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Explain why DMPCs are bad to me.
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<blockquote data-quote="gizmo33" data-source="post: 3174221" data-attributes="member: 30001"><p>The traditional style of DnD expects that NPCs are played by the DM according to the logic of the scenario. The DM is not really in a position to solve his own puzzles. The whole idea behind being a player is to figure out "what's behind the next door". The point of being a DM-Player is lost on me. Frankly, given the difficulties that arise from involving other people in your creative vision, I wonder why people who can conceive of a DMPC making sense would bother to play with other people anyway.</p><p></p><p>But then there are a zillion gaming styles and I'm sure some people don't care about the aspects of the game that would be most compromised by a DM-PC. In a shared story-telling type situation where dice-rolling and player choice is kept to a minimum, then I think the DM-PC would get along fine, just another passanger riding the rails to the same destination.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3174221, member: 30001"] The traditional style of DnD expects that NPCs are played by the DM according to the logic of the scenario. The DM is not really in a position to solve his own puzzles. The whole idea behind being a player is to figure out "what's behind the next door". The point of being a DM-Player is lost on me. Frankly, given the difficulties that arise from involving other people in your creative vision, I wonder why people who can conceive of a DMPC making sense would bother to play with other people anyway. But then there are a zillion gaming styles and I'm sure some people don't care about the aspects of the game that would be most compromised by a DM-PC. In a shared story-telling type situation where dice-rolling and player choice is kept to a minimum, then I think the DM-PC would get along fine, just another passanger riding the rails to the same destination. [/QUOTE]
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