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Explain why DMPCs are bad to me.
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<blockquote data-quote="Lanefan" data-source="post: 3179986" data-attributes="member: 29398"><p>Agreed, with 2 exceptions, both from my own experience as a player. 1. The high-level NPC that is in the party due to the party's own actions. (an adventure once consisted of us getting to the skeleton of a stupendous-level Paladin and resurrecting it...he was 23rd-level, we were around 3rd-5th, and let me tell you getting out of there was a whole lot more fun than getting in!) 2. An NPC rolled up just like a PC (same level, etc.) that has just got lucky over time - her base stat rolls were good, her h.p. rolls have always been good, and so on (and rolled in front of us) and who has run with the group long enough to build up some starch.and have the NPC be wrong sometimes, too...that way, the players won't come to rely on it... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />Well said, and reflective of my own experiences...except that making changes to suit one player often annoys another, and so the balancing act goes on...</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 3179986, member: 29398"] Agreed, with 2 exceptions, both from my own experience as a player. 1. The high-level NPC that is in the party due to the party's own actions. (an adventure once consisted of us getting to the skeleton of a stupendous-level Paladin and resurrecting it...he was 23rd-level, we were around 3rd-5th, and let me tell you getting out of there was a whole lot more fun than getting in!) 2. An NPC rolled up just like a PC (same level, etc.) that has just got lucky over time - her base stat rolls were good, her h.p. rolls have always been good, and so on (and rolled in front of us) and who has run with the group long enough to build up some starch.and have the NPC be wrong sometimes, too...that way, the players won't come to rely on it... :)Well said, and reflective of my own experiences...except that making changes to suit one player often annoys another, and so the balancing act goes on... Lanefan [/QUOTE]
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