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Explaining 3.5 to a 2nd Edition Veteran
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<blockquote data-quote="William Ronald" data-source="post: 2122822" data-attributes="member: 426"><p>Actually, that is a pretty good analogy for the difference in combat time. A round is now six seconds, not a minute. So, we would have someone simulating that fight in 3rd edition by rolling for the actions of each combatant for a one round (six second) period.</p><p></p><p>For myself, I believe that any way that a group agrees to play is fine -- as long as everyone has fun. To me, two of the guiding rules at a gaming table are that everyone's character CAN matter and that everyone has fun. These two goals are, I believe, closely related. I think one of the problems on this thread is that many people disagreed with each others' playing styles. However, I think that no single playing style, rules, or even game will satisfy everyone.</p><p></p><p>However, I would probably convert 2nd Edition spells to 3rd on a case by case basis and determine if they are balanced in regards to spells of similar level. (A DM might want to convert the spells over because of the time difference. If a spell takes one round in 2nd Edition time to cast, it might not be wise to cast it during the middle of a fight in a 3rd edition game. Especially since the other combatants would be acting in six second rounds.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2122822, member: 426"] Actually, that is a pretty good analogy for the difference in combat time. A round is now six seconds, not a minute. So, we would have someone simulating that fight in 3rd edition by rolling for the actions of each combatant for a one round (six second) period. For myself, I believe that any way that a group agrees to play is fine -- as long as everyone has fun. To me, two of the guiding rules at a gaming table are that everyone's character CAN matter and that everyone has fun. These two goals are, I believe, closely related. I think one of the problems on this thread is that many people disagreed with each others' playing styles. However, I think that no single playing style, rules, or even game will satisfy everyone. However, I would probably convert 2nd Edition spells to 3rd on a case by case basis and determine if they are balanced in regards to spells of similar level. (A DM might want to convert the spells over because of the time difference. If a spell takes one round in 2nd Edition time to cast, it might not be wise to cast it during the middle of a fight in a 3rd edition game. Especially since the other combatants would be acting in six second rounds. [/QUOTE]
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