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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Explaining A5e
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<blockquote data-quote="Distracted DM" data-source="post: 9048053" data-attributes="member: 6894926"><p>Oh totally- my problem is that I want to get away from o5e classes, largely because of Tasha's terrible design decisions. Some of the stuff in there just flat-out breaks 5e's flat math from the get-go (1-level dip in peace cleric, and that stacks with Bless). I could house-rule it all but I'd really rather not. Before Tasha's in o5e, I didn't care about what the players brought to the table- stuff that was a little over or under-powered was fine, anything in the WotC books was fine and any 3pp stuff I'd take a look at.</p><p>Tasha's just makes it difficult to challenge the OP character without merc'ing the rest- or targeting the OP character (like a Twilight cleric) which then feels like I'm picking on them because they're that particular archetype. It just creates not-good feelings all around, entirely because of bad design in a first party product.</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9048053, member: 6894926"] Oh totally- my problem is that I want to get away from o5e classes, largely because of Tasha's terrible design decisions. Some of the stuff in there just flat-out breaks 5e's flat math from the get-go (1-level dip in peace cleric, and that stacks with Bless). I could house-rule it all but I'd really rather not. Before Tasha's in o5e, I didn't care about what the players brought to the table- stuff that was a little over or under-powered was fine, anything in the WotC books was fine and any 3pp stuff I'd take a look at. Tasha's just makes it difficult to challenge the OP character without merc'ing the rest- or targeting the OP character (like a Twilight cleric) which then feels like I'm picking on them because they're that particular archetype. It just creates not-good feelings all around, entirely because of bad design in a first party product. [/QUOTE]
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Explaining A5e
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