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Explaining D&D classes using the Marvel Cinematic Universe
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<blockquote data-quote="Laurefindel" data-source="post: 7913423" data-attributes="member: 67296"><p>Those are good picks. Obviously, the MCU characters usually have a narrower set of abilities than D&D character, but from a « take a class that gives you the abilities you want to recreate » stand point, as opposed to a « take a class whose core definition is closest of the character », it works.</p><p></p><p>Captain America is a good fit for Paladin, both in righteousness and abilities, capable of the ocasional « smite » and leader auras. Many Paladin spells can emulate the shield. And clearly not an OD&D one, he associates with a thief(rogue)!</p><p></p><p>iron man as artificer is a no brainer. So is dr. Strange as wizard. Quill as bard is a pleasant epiphany. Dance-off! Hulk barbarian, well yeah. Black widow as a rogue is quintessential.</p><p></p><p>i like Thor as cleric, but more the self buffs type, not the healer. He’d make a remarkable 3e cleric... Black Panther is a monk. Spider-Man, more on that later.</p><p></p><p>Ant-man. Changes size, ‘summons’ ants, speaks to them... yeah, Druid works. With criminal background.</p><p></p><p>I’m not sure to what extent Hawk-Eye is a Ranger... could be a fighter too. But he’s got specialized arrowheads, seems resourceful. Ok, hunter ranger it is. Gamora is more fighter-y at any case.</p><p></p><p>Scarlet Witch seems more limited than Marvel, and relies more on at-will attacks. That’s a warlock in action. Marvel gets sorcerer.</p><p></p><p>thats for classes, but leaves poor Spider-Man out. Well, he’s in and out of MCU anyway... So, Spider-Man has an iconic danger-sense ability, shoots web (as spell), and swing on web (short-burst flying ability?) and does acrobatics. He’s hard to case as a D&D character. So lets make it the archetypical multi class. Dange-sense is barbarian. Actually, he’s the elusive Dex-barbarian build (eagle totem). Then he multi classes as sorcerer for spider walk and web. So he can « rage » to soak damage and resist doc octopus’ grapple better, but then he’s grounded (can’t cast spell). Weird build, but he’s a bit of an oddball character himself.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7913423, member: 67296"] Those are good picks. Obviously, the MCU characters usually have a narrower set of abilities than D&D character, but from a « take a class that gives you the abilities you want to recreate » stand point, as opposed to a « take a class whose core definition is closest of the character », it works. Captain America is a good fit for Paladin, both in righteousness and abilities, capable of the ocasional « smite » and leader auras. Many Paladin spells can emulate the shield. And clearly not an OD&D one, he associates with a thief(rogue)! iron man as artificer is a no brainer. So is dr. Strange as wizard. Quill as bard is a pleasant epiphany. Dance-off! Hulk barbarian, well yeah. Black widow as a rogue is quintessential. i like Thor as cleric, but more the self buffs type, not the healer. He’d make a remarkable 3e cleric... Black Panther is a monk. Spider-Man, more on that later. Ant-man. Changes size, ‘summons’ ants, speaks to them... yeah, Druid works. With criminal background. I’m not sure to what extent Hawk-Eye is a Ranger... could be a fighter too. But he’s got specialized arrowheads, seems resourceful. Ok, hunter ranger it is. Gamora is more fighter-y at any case. Scarlet Witch seems more limited than Marvel, and relies more on at-will attacks. That’s a warlock in action. Marvel gets sorcerer. thats for classes, but leaves poor Spider-Man out. Well, he’s in and out of MCU anyway... So, Spider-Man has an iconic danger-sense ability, shoots web (as spell), and swing on web (short-burst flying ability?) and does acrobatics. He’s hard to case as a D&D character. So lets make it the archetypical multi class. Dange-sense is barbarian. Actually, he’s the elusive Dex-barbarian build (eagle totem). Then he multi classes as sorcerer for spider walk and web. So he can « rage » to soak damage and resist doc octopus’ grapple better, but then he’s grounded (can’t cast spell). Weird build, but he’s a bit of an oddball character himself. [/QUOTE]
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