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<blockquote data-quote="Hussar" data-source="post: 3483389" data-attributes="member: 22779"><p>Ok, that explained D's questions directly, now I'd like to branch out a bit.</p><p></p><p>First off, I would like to say that VTT gaming can be every bit as good as face to face. I do honestly believe that. I've actually switched recently from DMing full time to playing and it has given me a real appreciation for how things work on both sides of the screen.</p><p></p><p>On the DM's side, you can be incredibly prepared. The sky's the limit when it comes to artwork. Need to show your players EXACTLY what the bad guy looks like? Hit up any decent art site, like <a href="http://www.conceptart.org" target="_blank">www.conceptart.org</a> and away you go. Sounds? Yup, can do that. Background music? No problems. Rules questions? The Hypertext SRD is a click away. </p><p></p><p>When I wasn't sure of rules, I always tasked one of the players to go look up the rule. Meant that there were very few interruptions in play. Splitting up the party isn't even all that difficult. Switch to a whisper window for the split and keep up play with the main group at the same time. </p><p></p><p>On the player side, things can work out very well. It's easier to stay in character when you don't have face to face interaction. When all you deal with is the written word, you can usually keep up a persona much better. I know that I played a pick up game of The Dying Earth a couple of years back, and there is no doubt in my mind that I would never have pulled it off in person. I'd be laughing too hard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>With the launch of the DI coming, I really hope that WOTC can provide a good online platform for gaming. I can foresee an amazing community if that happens. The OpenRPG community is great, and with the numbers that could be pulled in by WOTC, I could easily see being able to play a game of D&D at any time of the day, any day of the week.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3483389, member: 22779"] Ok, that explained D's questions directly, now I'd like to branch out a bit. First off, I would like to say that VTT gaming can be every bit as good as face to face. I do honestly believe that. I've actually switched recently from DMing full time to playing and it has given me a real appreciation for how things work on both sides of the screen. On the DM's side, you can be incredibly prepared. The sky's the limit when it comes to artwork. Need to show your players EXACTLY what the bad guy looks like? Hit up any decent art site, like [url]www.conceptart.org[/url] and away you go. Sounds? Yup, can do that. Background music? No problems. Rules questions? The Hypertext SRD is a click away. When I wasn't sure of rules, I always tasked one of the players to go look up the rule. Meant that there were very few interruptions in play. Splitting up the party isn't even all that difficult. Switch to a whisper window for the split and keep up play with the main group at the same time. On the player side, things can work out very well. It's easier to stay in character when you don't have face to face interaction. When all you deal with is the written word, you can usually keep up a persona much better. I know that I played a pick up game of The Dying Earth a couple of years back, and there is no doubt in my mind that I would never have pulled it off in person. I'd be laughing too hard. :) With the launch of the DI coming, I really hope that WOTC can provide a good online platform for gaming. I can foresee an amazing community if that happens. The OpenRPG community is great, and with the numbers that could be pulled in by WOTC, I could easily see being able to play a game of D&D at any time of the day, any day of the week. [/QUOTE]
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