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<blockquote data-quote="Hussar" data-source="post: 3485696" data-attributes="member: 22779"><p>A little while later. </p><p></p><p>I did take a test drive through the rpgtonight tools. It's a good start IMO. There are a number of issues that make it a poor fit for me. The lack of customizable die rollers pretty much kills it right there. If I want to roll a d203, I can't. Nor could I tie together multiple d20 rolls to make iterative attacks at differing bonuses on a single die roll. </p><p></p><p>The other major issue I have is the fact that none of the windows can be customized. That map window is far too small for what I use. My World's Largest Dungeon maps were usually about 1500x1500 pixels. On that little map window, even at 30 pixel scale, it would be far too large.</p><p></p><p>One other major problem I had was the fact that the chat message lines aren't erased after sending. I have to send, then clear each line, each time. That is not a good way to run chat.</p><p></p><p>I think you have made a great start, but, it needs a number of tweaks.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3485696, member: 22779"] A little while later. I did take a test drive through the rpgtonight tools. It's a good start IMO. There are a number of issues that make it a poor fit for me. The lack of customizable die rollers pretty much kills it right there. If I want to roll a d203, I can't. Nor could I tie together multiple d20 rolls to make iterative attacks at differing bonuses on a single die roll. The other major issue I have is the fact that none of the windows can be customized. That map window is far too small for what I use. My World's Largest Dungeon maps were usually about 1500x1500 pixels. On that little map window, even at 30 pixel scale, it would be far too large. One other major problem I had was the fact that the chat message lines aren't erased after sending. I have to send, then clear each line, each time. That is not a good way to run chat. I think you have made a great start, but, it needs a number of tweaks. [/QUOTE]
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