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<blockquote data-quote="BoldItalic" data-source="post: 6852007" data-attributes="member: 6777052"><p>With some PCs established, I'm thinking through how this might play out from DM's point of view and what sort of calls I might need to make.</p><p></p><p>I can imagine Portia approaching Sister Getrude and striking up a friendship woman-to-woman, as fellow knowledge clerics sharing an interest in ruins and relics. This has no direct effect on the scenario because Gertrude is not unfriendly and is prepared to be helpful anyway, so the DM can indulge in entertaining dialogue as Gertrude becomes slightly less frosty. If it seems to be going well, Getrude might suggest that Portia thinks about joining the Scholasticate (possible hooks for future adventures).</p><p></p><p>Threetoes might approach Falsetto (it takes one to know one) and might try to haggle over the 100gp price. I might allow a skill contest with each point of difference on the rolls shifting the price up or down by 1gp. I don't think it breaks anything. If Threetoes latches onto the idea that Falsetto is a double agent, he might try to pretend to be in the Keepers faction; I think I might ask for some sort of knowledge-based roll first, to see if Threetoes knows enough about the Keepers to make a convincing attempt. Otherwise, if Threetoes gains Falsetto's respect (as an accomplished scoundrel) by successfully deceiving the Hammers or one of the other NPCs, he might then suggest that Threetoes considers allowing himself to be recruited to the Keepers (more possible hooks).</p><p></p><p>If Castalot approaches the Hammers, I can imagine that, although is is eloquant and charming, they are too hard-bitten to be much impressed by an elf and they might resent his aristocratic ways so if there is to be a roll, I would apply disadvantage. Manfred should have normal chances because he at least looks like he can handle himself in a fight (he is visibly a two-weapon fighter, wearing a shortsword and scimitar). Threetoes might try to fool them in some way with some sort of invented or exaggerated account of his adventures as a tribal marauder (free reign to the player to be creative, possibly award inspiration if it's good).</p><p></p><p>I think that's about as far as I can get at the moment, short of actually playtesting it. Once you throw four actual PCs into the mix, the possible ways it can go start to expand fast.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6852007, member: 6777052"] With some PCs established, I'm thinking through how this might play out from DM's point of view and what sort of calls I might need to make. I can imagine Portia approaching Sister Getrude and striking up a friendship woman-to-woman, as fellow knowledge clerics sharing an interest in ruins and relics. This has no direct effect on the scenario because Gertrude is not unfriendly and is prepared to be helpful anyway, so the DM can indulge in entertaining dialogue as Gertrude becomes slightly less frosty. If it seems to be going well, Getrude might suggest that Portia thinks about joining the Scholasticate (possible hooks for future adventures). Threetoes might approach Falsetto (it takes one to know one) and might try to haggle over the 100gp price. I might allow a skill contest with each point of difference on the rolls shifting the price up or down by 1gp. I don't think it breaks anything. If Threetoes latches onto the idea that Falsetto is a double agent, he might try to pretend to be in the Keepers faction; I think I might ask for some sort of knowledge-based roll first, to see if Threetoes knows enough about the Keepers to make a convincing attempt. Otherwise, if Threetoes gains Falsetto's respect (as an accomplished scoundrel) by successfully deceiving the Hammers or one of the other NPCs, he might then suggest that Threetoes considers allowing himself to be recruited to the Keepers (more possible hooks). If Castalot approaches the Hammers, I can imagine that, although is is eloquant and charming, they are too hard-bitten to be much impressed by an elf and they might resent his aristocratic ways so if there is to be a roll, I would apply disadvantage. Manfred should have normal chances because he at least looks like he can handle himself in a fight (he is visibly a two-weapon fighter, wearing a shortsword and scimitar). Threetoes might try to fool them in some way with some sort of invented or exaggerated account of his adventures as a tribal marauder (free reign to the player to be creative, possibly award inspiration if it's good). I think that's about as far as I can get at the moment, short of actually playtesting it. Once you throw four actual PCs into the mix, the possible ways it can go start to expand fast. [/QUOTE]
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