Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Exploration based adventures/campaigns: how do you do it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lackofname" data-source="post: 5167455" data-attributes="member: 87598"><p>Thanks, Exploderwizard! That's the kind of stuff I'm looking for! </p><p></p><p>One stumbling block I'm having is that this is a New continent, and the Pcs don't speak the language of the natives. So it makes getting immediate info as useful. </p><p></p><p>That's part of what I liked about Pathfinder's <em>Kingmaker</em> approach. The Pcs job is to Map the region, thus exploring extensively is useful for their job. I don't want epxloration to be a Chore, but sweeping hex to hex, combing through it would be good.</p><p></p><p>Also good point, SiderisAnon - not spending every moment mapping every hex if nothing interesting is there. PF gives the option of "Spend X hours thoroughly combing a hex". I could give them several hexes for free, those that have nothing of interest. Since the PCs aren't the only "team" doing the exploration (but the only team getting anything Useful), I can even fill in the grid with uninteresting things the other Teams have found.</p><p></p><p>The overall shape of it is that the PCs land in a generally "safe" area, sort of like a "Home base" neck of the woods where a few friendly villages are. This corner of the continent is Walled Off from the real nasty stuff Out There, where the real power playing is going on. This walled off corner is for the PCs to get their feet underneath them, to get a hang on the Colonizing, a bit of the exploring, before the PCs decide to push past the Wall, so the fit can start hitting the shan.</p></blockquote><p></p>
[QUOTE="Lackofname, post: 5167455, member: 87598"] Thanks, Exploderwizard! That's the kind of stuff I'm looking for! One stumbling block I'm having is that this is a New continent, and the Pcs don't speak the language of the natives. So it makes getting immediate info as useful. That's part of what I liked about Pathfinder's [I]Kingmaker[/I] approach. The Pcs job is to Map the region, thus exploring extensively is useful for their job. I don't want epxloration to be a Chore, but sweeping hex to hex, combing through it would be good. Also good point, SiderisAnon - not spending every moment mapping every hex if nothing interesting is there. PF gives the option of "Spend X hours thoroughly combing a hex". I could give them several hexes for free, those that have nothing of interest. Since the PCs aren't the only "team" doing the exploration (but the only team getting anything Useful), I can even fill in the grid with uninteresting things the other Teams have found. The overall shape of it is that the PCs land in a generally "safe" area, sort of like a "Home base" neck of the woods where a few friendly villages are. This corner of the continent is Walled Off from the real nasty stuff Out There, where the real power playing is going on. This walled off corner is for the PCs to get their feet underneath them, to get a hang on the Colonizing, a bit of the exploring, before the PCs decide to push past the Wall, so the fit can start hitting the shan. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Exploration based adventures/campaigns: how do you do it?
Top