Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[+]Exploration Falls Short For Many Groups, Let’s Talk About It
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngainlyTitan" data-source="post: 9257187" data-attributes="member: 28487"><p>First off, I agree that what we have seen in the UA with respect to ability checks and what they can be used for is a big improvement and gives me hope that it will be easier for both players and DM's to apply the ability and proficiency system to more and varied situations going forward.</p><p></p><p></p><p>XP rewards are fine in home brewed games but I think they are an issue with written adventures, particularly the adventure path type. It is my experience that with experienced players a party a level below the recommended level can comfortably complete many of WoTCs adventures. At least the ones I have run. I would like to see the DMG discuss alternative rewards to XP for overcoming challenges. Like boons, permanent or temporary. </p><p></p><p>Scattered rules is a bane of 5e, not just in exploration. Lack of explanation and poor procedures. I think that the game would benefit from some kind of extended ability challenge system. Not as tightly defined and as rigid 4e skill challenge where one had to achieve X successes before Y failures and put the players on the spot to narrate they actions. Something I noticed that players struggled with not being used to it from 3.x</p><p>Something that encourages the treatment of failure as a new obstacle to overcome.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 9257187, member: 28487"] First off, I agree that what we have seen in the UA with respect to ability checks and what they can be used for is a big improvement and gives me hope that it will be easier for both players and DM's to apply the ability and proficiency system to more and varied situations going forward. XP rewards are fine in home brewed games but I think they are an issue with written adventures, particularly the adventure path type. It is my experience that with experienced players a party a level below the recommended level can comfortably complete many of WoTCs adventures. At least the ones I have run. I would like to see the DMG discuss alternative rewards to XP for overcoming challenges. Like boons, permanent or temporary. Scattered rules is a bane of 5e, not just in exploration. Lack of explanation and poor procedures. I think that the game would benefit from some kind of extended ability challenge system. Not as tightly defined and as rigid 4e skill challenge where one had to achieve X successes before Y failures and put the players on the spot to narrate they actions. Something I noticed that players struggled with not being used to it from 3.x Something that encourages the treatment of failure as a new obstacle to overcome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[+]Exploration Falls Short For Many Groups, Let’s Talk About It
Top