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[+]Exploration Falls Short For Many Groups, Let’s Talk About It
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<blockquote data-quote="Hussar" data-source="post: 9257662" data-attributes="member: 22779"><p>I did try building something for my Spelljammer campaign. The first kick at the cat was a bit boring, so, I've moved on to version two of the rules. There's a bit long and I've actually forgotten the video that I based these rules on. I certainly am not claiming that I came up with this. But, I'll drop the pdf here for anyone who wants to take a look.</p><p></p><p>Basically, you divide up the day into two cycles. Each cycle you have up to four potential events. In order to avoid an event, the party must spend time counters to make skill checks. If the event is not avoided, you play it out. If the anyone in the party is runs out of action tokens, you fall out of Wildspace into a random location and must spend some time repairing and resting in order to either continue or fall back. </p><p></p><p>It very much is a work in progress.</p><p></p><p>AHA!! Found the video:</p><p></p><p></p><p>[MEDIA=youtube]okMzK3v-0yY[/MEDIA]</p></blockquote><p></p>
[QUOTE="Hussar, post: 9257662, member: 22779"] I did try building something for my Spelljammer campaign. The first kick at the cat was a bit boring, so, I've moved on to version two of the rules. There's a bit long and I've actually forgotten the video that I based these rules on. I certainly am not claiming that I came up with this. But, I'll drop the pdf here for anyone who wants to take a look. Basically, you divide up the day into two cycles. Each cycle you have up to four potential events. In order to avoid an event, the party must spend time counters to make skill checks. If the event is not avoided, you play it out. If the anyone in the party is runs out of action tokens, you fall out of Wildspace into a random location and must spend some time repairing and resting in order to either continue or fall back. It very much is a work in progress. AHA!! Found the video: [MEDIA=youtube]okMzK3v-0yY[/MEDIA] [/QUOTE]
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[+]Exploration Falls Short For Many Groups, Let’s Talk About It
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