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[+]Exploration Falls Short For Many Groups, Let’s Talk About It
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<blockquote data-quote="overgeeked" data-source="post: 9257907" data-attributes="member: 86653"><p>Yep. That's exactly how old-school exploration works. And it's fantastic. But it's also a lot of resource management and bookkeeping. And the vast majority of players now refuse to have anything to do with resource management or that level of bookkeeping. They want more cinematic exploration. Which is where things like dramatic tests and skill challenges come in.</p><p></p><p>Dramatic tests and skill challenges are only the framework, not the details. The referee needs to provide the details. If you remove the details and only care about the skill roll, you're doing it wrong. As you say, for exploration to matter, it has to be worth the details. Trouble is, the vast majority of modern D&D players don't want the level of detail required for old-school exploration. Hell, most groups dumped encumbrance back in the '80s. Talk about removing the details.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9257907, member: 86653"] Yep. That's exactly how old-school exploration works. And it's fantastic. But it's also a lot of resource management and bookkeeping. And the vast majority of players now refuse to have anything to do with resource management or that level of bookkeeping. They want more cinematic exploration. Which is where things like dramatic tests and skill challenges come in. Dramatic tests and skill challenges are only the framework, not the details. The referee needs to provide the details. If you remove the details and only care about the skill roll, you're doing it wrong. As you say, for exploration to matter, it has to be worth the details. Trouble is, the vast majority of modern D&D players don't want the level of detail required for old-school exploration. Hell, most groups dumped encumbrance back in the '80s. Talk about removing the details. [/QUOTE]
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[+]Exploration Falls Short For Many Groups, Let’s Talk About It
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