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[+]Exploration Falls Short For Many Groups, Let’s Talk About It
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<blockquote data-quote="doctorbadwolf" data-source="post: 9279754" data-attributes="member: 6704184"><p>Okay I'll be more direct. </p><p></p><p>Is the experience that you're talking about one where the (eg) scout got too little spotlight time, or is the issue that the spotlight time is being interrupted and then cut back to? </p><p></p><p>The reason I ask is that, again, your whole mindset really comes across as based on experiences where the scout is getting very little time, perhaps less than the characters faffing about, while everyone else that has been arguing with you is talking about a model in which the scout gets just as much time (or in my case more) than they would get in a simple "okay you scout ahead and see XYZ without being spotted due to your good rolls, what do you all do with the information?"</p><p></p><p>So, from the perspective of my experience, it initially comes across as you complaining about the scout sharing an exploration scene, which is like complaining that the fighter has to share the combat scene.</p><p></p><p>I'd generally see it as a weak GMing moment for me if I set up an exploration challenge that was significant enough to be a scene, rather than a moment, but would necessarily only involve one PC, without having anything else that the group can be doing that is useful. </p><p></p><p>But your framing of things in terms of a player insisting that they're non-essential action needed to happen right now during the scout's scouting...just, isn't what everyone else is talking about.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9279754, member: 6704184"] Okay I'll be more direct. Is the experience that you're talking about one where the (eg) scout got too little spotlight time, or is the issue that the spotlight time is being interrupted and then cut back to? The reason I ask is that, again, your whole mindset really comes across as based on experiences where the scout is getting very little time, perhaps less than the characters faffing about, while everyone else that has been arguing with you is talking about a model in which the scout gets just as much time (or in my case more) than they would get in a simple "okay you scout ahead and see XYZ without being spotted due to your good rolls, what do you all do with the information?" So, from the perspective of my experience, it initially comes across as you complaining about the scout sharing an exploration scene, which is like complaining that the fighter has to share the combat scene. I'd generally see it as a weak GMing moment for me if I set up an exploration challenge that was significant enough to be a scene, rather than a moment, but would necessarily only involve one PC, without having anything else that the group can be doing that is useful. But your framing of things in terms of a player insisting that they're non-essential action needed to happen right now during the scout's scouting...just, isn't what everyone else is talking about. [/QUOTE]
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[+]Exploration Falls Short For Many Groups, Let’s Talk About It
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