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Explore Far Distant Worlds in the Traveller Core Rulebook
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<blockquote data-quote="TrippyHippy" data-source="post: 7901103" data-attributes="member: 27252"><p>Good review, for what is still the best sci-fi game on the market for my money.</p><p></p><p>As an extra point, there is a massive amount of supplemental support for this game. If you like deep space exploration, then The Great Rift box set is exactly that. If you want to command vast starships, then you have the Elemental Cruiser set. If you like spacefaring pirates, the Pirates of Drinax campaign is suitably epic. It also includes expanded rules and an entirely expanded character generation system for Aslan, as they are important for that campaign. There also a bunch of weird alien types to play in the Beyond the Claw sourcebook too. </p><p></p><p>If you want something more trans-humanist, rather than classic sci-fi, then there is a Traveller version of the Mindjammer setting.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 7901103, member: 27252"] Good review, for what is still the best sci-fi game on the market for my money. As an extra point, there is a massive amount of supplemental support for this game. If you like deep space exploration, then The Great Rift box set is exactly that. If you want to command vast starships, then you have the Elemental Cruiser set. If you like spacefaring pirates, the Pirates of Drinax campaign is suitably epic. It also includes expanded rules and an entirely expanded character generation system for Aslan, as they are important for that campaign. There also a bunch of weird alien types to play in the Beyond the Claw sourcebook too. If you want something more trans-humanist, rather than classic sci-fi, then there is a Traveller version of the Mindjammer setting. [/QUOTE]
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Explore Far Distant Worlds in the Traveller Core Rulebook
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