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Exploring Eberron 2024 -- Gnolls and other gnew character options
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<blockquote data-quote="Charlaquin" data-source="post: 9848206" data-attributes="member: 6779196"><p>I have mixed feelings about Nimble Escape. I love it on the monster stat block, and I like when the monster stat block and the PC abilities are at least broadly similar. I also like that it imparts a bit of roguish gameplay to any class a goblin PC might be. But, I dislike that it’s redundant with cunning action if you do want to play a goblin rogue. I wish the venn diagram of the two abilities wasn’t one circle inside of a slightly larger circle. I’d be fine with them having crossover if they each also offered something the other didn’t. Like, maybe if Nimble Escape allowed you to Disengage <em>and</em> Hide with the same bonus action. That would be an upgrade for rogues on turns you would want to do one or the other anyway, and rogue goblins would get the benefit of being able to Dash on turns where covering ground is more important than moving carefully and quietly.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9848206, member: 6779196"] I have mixed feelings about Nimble Escape. I love it on the monster stat block, and I like when the monster stat block and the PC abilities are at least broadly similar. I also like that it imparts a bit of roguish gameplay to any class a goblin PC might be. But, I dislike that it’s redundant with cunning action if you do want to play a goblin rogue. I wish the venn diagram of the two abilities wasn’t one circle inside of a slightly larger circle. I’d be fine with them having crossover if they each also offered something the other didn’t. Like, maybe if Nimble Escape allowed you to Disengage [I]and[/I] Hide with the same bonus action. That would be an upgrade for rogues on turns you would want to do one or the other anyway, and rogue goblins would get the benefit of being able to Dash on turns where covering ground is more important than moving carefully and quietly. [/QUOTE]
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