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Exploring Eberron: Forge of the Artificer
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<blockquote data-quote="eclair~" data-source="post: 9815271" data-attributes="member: 7054492"><p>It's good that the worldbuilding of the new release reduces warforged to being mere objects, if they themselves are incapable of altering their own appearance.</p><p></p><p>Rather than the lore of Eberron emphasizing warforged as beings finding their way in the wake of the Last War, the focus is instead portraying them as props and peons for artificers. Maybe that's related to the design decree that every setting book must include dark-skinned elves as evil monsters to heroes to slaughter.</p><p></p><p>Edit: In fact, despite opening up dragonmarks for anyone for the sake of optimizer appeal, there's nothing in the book to give any guidance to the possibility of <em>warforged</em> now having dragonmarks and how such is viewed in-setting. Which is particularly bizarre given that Forge of the Artificer treats PCs having dragonmarks as <em>the default</em> rather than a possibility—even the free adventure published with its release assumes every PC involved is dragonmarked.</p><p></p><p>It does perfectly highlight the focus and rationale of that decision, with a complete lack of concern for the worldbuilding. Dragonmarks on non-traditional species are now totally a regular thing as of this one book, <em>and nothing in the book shows or even considers how this impacts the setting</em>.</p></blockquote><p></p>
[QUOTE="eclair~, post: 9815271, member: 7054492"] It's good that the worldbuilding of the new release reduces warforged to being mere objects, if they themselves are incapable of altering their own appearance. Rather than the lore of Eberron emphasizing warforged as beings finding their way in the wake of the Last War, the focus is instead portraying them as props and peons for artificers. Maybe that's related to the design decree that every setting book must include dark-skinned elves as evil monsters to heroes to slaughter. Edit: In fact, despite opening up dragonmarks for anyone for the sake of optimizer appeal, there's nothing in the book to give any guidance to the possibility of [I]warforged[/I] now having dragonmarks and how such is viewed in-setting. Which is particularly bizarre given that Forge of the Artificer treats PCs having dragonmarks as [I]the default[/I] rather than a possibility—even the free adventure published with its release assumes every PC involved is dragonmarked. It does perfectly highlight the focus and rationale of that decision, with a complete lack of concern for the worldbuilding. Dragonmarks on non-traditional species are now totally a regular thing as of this one book, [I]and nothing in the book shows or even considers how this impacts the setting[/I]. [/QUOTE]
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