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Exploring the Hase-Suna Complex (Manzanita judging) [Concluded]
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<blockquote data-quote="DerHauptman" data-source="post: 3074174" data-attributes="member: 39988"><p>Zurd watches the pool ignoring the rest of them...when the surface breaks and the gold disappears, he rolls his eyes....</p><p></p><p><span style="color: Sienna">%$#@&* !!! Perfect just %&$#@ing perfect! </span></p><p><span style="color: Sienna"></span></p><p><span style="color: Sienna">Nothing in here and we've compromised any chance of getting the chief to show us where the "real" treasure is. </span> </p><p></p><p><laughing> <span style="color: Sienna">Well, at least we can rest, sure in the fact that in the end, the orcs knew we were their enemies. I wonder what that is worth in gold...</span></p><p></p><p>Rather abruptly, and without warning he heads off (directly east of where he is) toward the pools he sees out of the range of vision of the others to see what he can see before they follow. </p><p></p><p>He calls for Kurg to come... When he gets out of sight (or at least making enough distance to whisper to Kurg without the others hearing in case they decide to follow) he gives Kurg the command "guard" in reference himself. (see below) </p><p></p><p>[sblock] </p><p>Kurg has been given the command to "guard" Zurd. The intent is so that Kurg will be poised with a readied action to attack anyone who attacks his master. </p><p></p><p>He is in a heightened state of alert and will not let anyone get too near, he will try and keep himself between Zurd and others (the one he views as most threatening if more than one person), he will let out a low growl if he thinks anyone is getting inside the safe zone (personal space), he will show teeth, growl threateningly and bark if anyone makes an aggressive move inside that space or at Zurd and if anyone actually attacks Zurd he will use his readied attack and attempt to trip the attacker. </p><p></p><p>Now I think, that while technically he can't "ready" an action unless initiative has been rolled I say since the "guard" command puts Kurg on the offensive and is active not passive that it is plausible that he is always taking combat actions while in this heightened state of readiness. I have used this in games of my own with regard to bodyguards, royal men at arms and in tense situations when one side suspects the other of possible threats at any moment. They are considered to me moving in a deliberate manner.</p><p></p><p>Feel free to adjudicate this however you consider fair - I will go along regardless. It's not worth arguing over. However, I think that in some situations especially with a trained animal there should be some kind of benefit to being on alert. Perhaps even a modifier to initiative if nothing else. </p><p></p><p>I'll caveat this with I intend to take no combat actions at this time regarding the group. Its just a precautionary measure I think Zurd would take and the whole purpose for having trained animals to begin with. </p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="DerHauptman, post: 3074174, member: 39988"] Zurd watches the pool ignoring the rest of them...when the surface breaks and the gold disappears, he rolls his eyes.... [COLOR=Sienna]%$#@&* !!! Perfect just %&$#@ing perfect! Nothing in here and we've compromised any chance of getting the chief to show us where the "real" treasure is. [/COLOR] <laughing> [COLOR=Sienna]Well, at least we can rest, sure in the fact that in the end, the orcs knew we were their enemies. I wonder what that is worth in gold...[/COLOR] Rather abruptly, and without warning he heads off (directly east of where he is) toward the pools he sees out of the range of vision of the others to see what he can see before they follow. He calls for Kurg to come... When he gets out of sight (or at least making enough distance to whisper to Kurg without the others hearing in case they decide to follow) he gives Kurg the command "guard" in reference himself. (see below) [sblock] Kurg has been given the command to "guard" Zurd. The intent is so that Kurg will be poised with a readied action to attack anyone who attacks his master. He is in a heightened state of alert and will not let anyone get too near, he will try and keep himself between Zurd and others (the one he views as most threatening if more than one person), he will let out a low growl if he thinks anyone is getting inside the safe zone (personal space), he will show teeth, growl threateningly and bark if anyone makes an aggressive move inside that space or at Zurd and if anyone actually attacks Zurd he will use his readied attack and attempt to trip the attacker. Now I think, that while technically he can't "ready" an action unless initiative has been rolled I say since the "guard" command puts Kurg on the offensive and is active not passive that it is plausible that he is always taking combat actions while in this heightened state of readiness. I have used this in games of my own with regard to bodyguards, royal men at arms and in tense situations when one side suspects the other of possible threats at any moment. They are considered to me moving in a deliberate manner. Feel free to adjudicate this however you consider fair - I will go along regardless. It's not worth arguing over. However, I think that in some situations especially with a trained animal there should be some kind of benefit to being on alert. Perhaps even a modifier to initiative if nothing else. I'll caveat this with I intend to take no combat actions at this time regarding the group. Its just a precautionary measure I think Zurd would take and the whole purpose for having trained animals to begin with. [/sblock] [/QUOTE]
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