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Expressing Damage without hit points?
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<blockquote data-quote="argo" data-source="post: 1359413" data-attributes="member: 5752"><p>I have played under a few DM's who have tried this and as a player I have always hated it. A character has access to a wealth of information in the game world that the player of that character can never have. Just sit still for a minute and think about all the things you can actually feel about your body. Think about the times you've been sick or injured and the sort of awarness you had then. Now think that all a player has to go on is his character sheet and what the DM tells him. Sometimes the DM needs to overstate things in order to communicate to the player what his character already knows. Every time I have had a DM try to just describe what my injuries look like, as though I were watching the action in a movie, that is how I wound up feeling; like I was watching a movie and was totally disconected from my character. I mean, just what exactly does "You suffer a staggering would across your chest. Blood begins pouring down your body" mean anyway? Especially at higher levels when a character can fall off a mountain and walk away smilling?</p><p></p><p>Now, if you want to say "the Blackguard hefts his sword and with a mighty sweep brings it around and bites deeply into your chest. You suffer a staggering would across your chest. Blood begins pouring down your body. You take 30 points of damage." Thats just fine. It's cinematic and exciting. But you _need_ to tell your players what their character is feeling in terms that they, the player, can appreicate. And, in my experience at least, that means hit points.</p></blockquote><p></p>
[QUOTE="argo, post: 1359413, member: 5752"] I have played under a few DM's who have tried this and as a player I have always hated it. A character has access to a wealth of information in the game world that the player of that character can never have. Just sit still for a minute and think about all the things you can actually feel about your body. Think about the times you've been sick or injured and the sort of awarness you had then. Now think that all a player has to go on is his character sheet and what the DM tells him. Sometimes the DM needs to overstate things in order to communicate to the player what his character already knows. Every time I have had a DM try to just describe what my injuries look like, as though I were watching the action in a movie, that is how I wound up feeling; like I was watching a movie and was totally disconected from my character. I mean, just what exactly does "You suffer a staggering would across your chest. Blood begins pouring down your body" mean anyway? Especially at higher levels when a character can fall off a mountain and walk away smilling? Now, if you want to say "the Blackguard hefts his sword and with a mighty sweep brings it around and bites deeply into your chest. You suffer a staggering would across your chest. Blood begins pouring down your body. You take 30 points of damage." Thats just fine. It's cinematic and exciting. But you _need_ to tell your players what their character is feeling in terms that they, the player, can appreicate. And, in my experience at least, that means hit points. [/QUOTE]
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Expressing Damage without hit points?
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