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Extend Spell with "ramped" damage question
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<blockquote data-quote="Hypersmurf" data-source="post: 1798292" data-attributes="member: 1656"><p>I don't agree with that, but I could see a reading that would give the same result.</p><p></p><p>The Extended Heat Metal would last 14 rounds. For rounds 1-7, you look up the table to find the effect. For rounds 8-14, you look up the table... and since no effect is listed, nothing happens. The creature would still radiate Transmutation [Fire] until the end of round 14, and it <em>might</em> protect one of his buffs from an Area dispel, but that's all.</p><p></p><p>However, this reading has a different effect with Creeping Cold, which does cater for more rounds - 1d6 cumulative damage for each round the spell is in effect, so it would continue to work its way up to 6d6 in round 6.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1798292, member: 1656"] I don't agree with that, but I could see a reading that would give the same result. The Extended Heat Metal would last 14 rounds. For rounds 1-7, you look up the table to find the effect. For rounds 8-14, you look up the table... and since no effect is listed, nothing happens. The creature would still radiate Transmutation [Fire] until the end of round 14, and it [i]might[/i] protect one of his buffs from an Area dispel, but that's all. However, this reading has a different effect with Creeping Cold, which does cater for more rounds - 1d6 cumulative damage for each round the spell is in effect, so it would continue to work its way up to 6d6 in round 6. -Hyp. [/QUOTE]
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Extend Spell with "ramped" damage question
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