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Extra Credits: The History of D&D Hasbro Refused to Learn
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<blockquote data-quote="Lanefan" data-source="post: 9062519" data-attributes="member: 29398"><p>Indeed, though a more customer-friendly outlook during the 90s would doubtless have mitigated this at least a bit.</p><p></p><p>The OGL predates Hasbro's involvement.</p><p></p><p>WotC in its original 1990s form was largely a company run by and for gamers, and as such they did do some very non-greedy things. </p><p></p><p>One example is that they had an amazing set-up over three (or four? I forget) stories of a building in Seattle's U-District. There was a huge card-gaming area in the basement (they held some of their flagship M:tG tournaments there) plus some dedicated tables* for RPG play, the main floor was a retail store plus display area, with an attached gaming-themed restaurant. And a bit of the main floor and all of the public-accessible upper area was the video arcade to end all video arcades. All of this was remote from WotC's corporate HQ, which was (and still is) 20-ish miles to the south.</p><p></p><p>Hasbro bought WotC in 2003. By 2005 (maybe even 2004) that whole gaming complex - which wasn't exactly a money-maker - was gone.</p><p></p><p>* - these tables were custom-designed for RPG play, probably cost a few thousand bucks each, and I've never seen anything like them since.</p><p></p><p>True.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9062519, member: 29398"] Indeed, though a more customer-friendly outlook during the 90s would doubtless have mitigated this at least a bit. The OGL predates Hasbro's involvement. WotC in its original 1990s form was largely a company run by and for gamers, and as such they did do some very non-greedy things. One example is that they had an amazing set-up over three (or four? I forget) stories of a building in Seattle's U-District. There was a huge card-gaming area in the basement (they held some of their flagship M:tG tournaments there) plus some dedicated tables* for RPG play, the main floor was a retail store plus display area, with an attached gaming-themed restaurant. And a bit of the main floor and all of the public-accessible upper area was the video arcade to end all video arcades. All of this was remote from WotC's corporate HQ, which was (and still is) 20-ish miles to the south. Hasbro bought WotC in 2003. By 2005 (maybe even 2004) that whole gaming complex - which wasn't exactly a money-maker - was gone. * - these tables were custom-designed for RPG play, probably cost a few thousand bucks each, and I've never seen anything like them since. True. [/QUOTE]
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