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<blockquote data-quote="Celebrim" data-source="post: 5055231" data-attributes="member: 4937"><p>Well, the main problems I foresee are nothing like pulling an emergency potion of cure light wounds out of the pack. That I could live with. The things that worry me are:</p><p></p><p>1) Every time I can pull an object worth X g.p. out of my hat, if the object is valuable, I store the object in my pack with the intention of selling it to covert the funds from my free 'On-the-Fly' equipment pool into my 'can buy magical items' treasure supply.</p><p>2) I go into the dungeon with no equipment so as to minimize my encumberance. Every time I need something, I pull it out of the hat, use it, and then (if its not valuable), I drop it so that it won't encumber me. In this way, I have a virtually endless supply of weightless food, arrows, torches, chalk, rope, stakes, tools, 10' poles, sample vials, bottles of alchohol, bottles of vinegar, first aid kits, tents, sacks, flint and steel, etc. It's better than a bag of holding. </p><p></p><p>#2 could be partly solved by forcing anyone who wanted to use this feature to have an entry on their character sheet that read: "Pack: 30lbs.", but I don't see what you do about #1 without a steep cost to pay.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5055231, member: 4937"] Well, the main problems I foresee are nothing like pulling an emergency potion of cure light wounds out of the pack. That I could live with. The things that worry me are: 1) Every time I can pull an object worth X g.p. out of my hat, if the object is valuable, I store the object in my pack with the intention of selling it to covert the funds from my free 'On-the-Fly' equipment pool into my 'can buy magical items' treasure supply. 2) I go into the dungeon with no equipment so as to minimize my encumberance. Every time I need something, I pull it out of the hat, use it, and then (if its not valuable), I drop it so that it won't encumber me. In this way, I have a virtually endless supply of weightless food, arrows, torches, chalk, rope, stakes, tools, 10' poles, sample vials, bottles of alchohol, bottles of vinegar, first aid kits, tents, sacks, flint and steel, etc. It's better than a bag of holding. #2 could be partly solved by forcing anyone who wanted to use this feature to have an entry on their character sheet that read: "Pack: 30lbs.", but I don't see what you do about #1 without a steep cost to pay. [/QUOTE]
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