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<blockquote data-quote="Hawken" data-source="post: 5057206" data-attributes="member: 23619"><p>I'm going to stand by my point that it is a flaw. Reason being is that the entire point of this optional rule is to provide a benefit to characters, namely being able to effectively reroll a bad roll. Yes, I know, you roll 2 d20s, and take the better result, but the effect is largely the same. You're not going to throw a second d20 if the first is sufficient. </p><p></p><p>But, if the second roll fails, you still fail. That's not a resource or useful at all. </p><p></p><p>My point is that the SWSE method is superior in that you may still fail, but even the poorest result is still added to your failing roll, so there is always some use to it, some mitigation; the roll can offset penalties to give a better chance of success, etc.. If you miss a roll by only 2 points, a reroll could still fail while a bonus d6 would more likely than not turn that failure into a success and a 2d6 or higher roll would ensure success without risk of failure.</p><p></p><p>That depends on your character level. Per the SWSE rules, I believe per use you get 1d6 to add to your roll if you are level 1-5; at 6-10, you get 2d6 to add, etc.</p></blockquote><p></p>
[QUOTE="Hawken, post: 5057206, member: 23619"] I'm going to stand by my point that it is a flaw. Reason being is that the entire point of this optional rule is to provide a benefit to characters, namely being able to effectively reroll a bad roll. Yes, I know, you roll 2 d20s, and take the better result, but the effect is largely the same. You're not going to throw a second d20 if the first is sufficient. But, if the second roll fails, you still fail. That's not a resource or useful at all. My point is that the SWSE method is superior in that you may still fail, but even the poorest result is still added to your failing roll, so there is always some use to it, some mitigation; the roll can offset penalties to give a better chance of success, etc.. If you miss a roll by only 2 points, a reroll could still fail while a bonus d6 would more likely than not turn that failure into a success and a 2d6 or higher roll would ensure success without risk of failure. That depends on your character level. Per the SWSE rules, I believe per use you get 1d6 to add to your roll if you are level 1-5; at 6-10, you get 2d6 to add, etc. [/QUOTE]
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