Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Extra DM equipment & tools
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7904013" data-attributes="member: 6801845"><p>I write up all my monsters in a word document so I can print them out (4 to a sheet) and laminate the paper. You can get laminating sheets on Amazon or any office supply store. I then cut up the paper and use them as initiative cards. I also create blank ones for the PCs, so when it gets to a monster's turn I have all the info I need. If I'm ambitious, when I print I put the picture of the monster on the back of the card. See attached. This works well for me because I keep all the cards sorted in a card holder, I've been doing this for a while so most encounters I just grab one I had previously printed.</p><p></p><p>I use a spreadsheet to calculate encounters that I found somewhere. Just plug in your PCs and monsters and it gives you a decent feel for difficulty. It calculates both with and without the monster multiplier - I ignore the one with the multiplier.</p><p></p><p>Since we always play on a grid and I rarely use pre-printed maps I like things that represent terrain and effects down quickly.</p><p></p><p>I use clay "blocks" sized to represent 5 ft cubes. I also have some that are 1x4, 2x2 up to 4x4 (all 1 "block" tall). I just made those out of air dry clay. I use them for some 3-dimensional aspects and to represent everything from boulders to buildings. Makes set up of most scenes quite quick.</p><p></p><p>I also have wooden squares that is just a strip of 1x1/4 inch wood cut into 1 inch lengths and painted various colors. I like to use those for various wall spells or more dynamic area effects. So in one encounter I had a spreading fire where I simply threw down more red squares to indicate the area of effect.</p><p></p><p>I also use colored pop bottle rings for various indicators, although thankfully I don't have to have as many as I did for 4E when I had a chart to keep track of all the options.</p><p></p><p>So that's about it, along with minis and the usual paraphernalia.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7904013, member: 6801845"] I write up all my monsters in a word document so I can print them out (4 to a sheet) and laminate the paper. You can get laminating sheets on Amazon or any office supply store. I then cut up the paper and use them as initiative cards. I also create blank ones for the PCs, so when it gets to a monster's turn I have all the info I need. If I'm ambitious, when I print I put the picture of the monster on the back of the card. See attached. This works well for me because I keep all the cards sorted in a card holder, I've been doing this for a while so most encounters I just grab one I had previously printed. I use a spreadsheet to calculate encounters that I found somewhere. Just plug in your PCs and monsters and it gives you a decent feel for difficulty. It calculates both with and without the monster multiplier - I ignore the one with the multiplier. Since we always play on a grid and I rarely use pre-printed maps I like things that represent terrain and effects down quickly. I use clay "blocks" sized to represent 5 ft cubes. I also have some that are 1x4, 2x2 up to 4x4 (all 1 "block" tall). I just made those out of air dry clay. I use them for some 3-dimensional aspects and to represent everything from boulders to buildings. Makes set up of most scenes quite quick. I also have wooden squares that is just a strip of 1x1/4 inch wood cut into 1 inch lengths and painted various colors. I like to use those for various wall spells or more dynamic area effects. So in one encounter I had a spreading fire where I simply threw down more red squares to indicate the area of effect. I also use colored pop bottle rings for various indicators, although thankfully I don't have to have as many as I did for 4E when I had a chart to keep track of all the options. So that's about it, along with minis and the usual paraphernalia. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Extra DM equipment & tools
Top