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<blockquote data-quote="Alex319" data-source="post: 4664815" data-attributes="member: 45678"><p>Interesting ideas. It seems to me that the most common use of minions would be to keep them in reserve until you need them, unless they're so common you can replace them after most encounters. Basically, since you can recover most resources you use in battle (like healing surges, APs, encounter, and daily powers) a lot easier than you could probably recover minions, and minions are very likely to get killed if you try to use them, you will try to avoid using minions as often as possible. Thus minions will serve the same strategic role as things like daily powers - something that you want to wait to use until you need it. This might mean that the issue I mentioned isn't as important because people won't be using minions every fight, just the few important ones. Another common use of minions might be expendable "decoys" used to distract enemies or set off traps (a la Nodwick).</p></blockquote><p></p>
[QUOTE="Alex319, post: 4664815, member: 45678"] Interesting ideas. It seems to me that the most common use of minions would be to keep them in reserve until you need them, unless they're so common you can replace them after most encounters. Basically, since you can recover most resources you use in battle (like healing surges, APs, encounter, and daily powers) a lot easier than you could probably recover minions, and minions are very likely to get killed if you try to use them, you will try to avoid using minions as often as possible. Thus minions will serve the same strategic role as things like daily powers - something that you want to wait to use until you need it. This might mean that the issue I mentioned isn't as important because people won't be using minions every fight, just the few important ones. Another common use of minions might be expendable "decoys" used to distract enemies or set off traps (a la Nodwick). [/QUOTE]
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