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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Extra Spell allowing Spell List poaching
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 2026872" data-attributes="member: 9249"><p>I prefer maintaining the flavor to an extent, and I do think part of the arcane/divine schism is balance-- divine casters get powerful buffs and healing abilities, while arcanists get all the blast and most of the utility. I'm not interested in a "hard" limitation, but I like the idea that Extra Spell discourages it by restricting it to less than your highest level. </p><p></p><p> I absolutely agree with you that if the spell is different levels on different spell lists, it should be picked at the highest level-- spell level reduction is sometimes a special perk of a class, and spell level increase is sometimes a sign that a class isn't supposed to be good with the spell. If a class doesn't even have the spell on its class list... it should of course be even <strong>more</strong> difficult for them to acquire.</p><p></p><p></p><p></p><p> Thanks for the feedback. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p> Hmm. So, instead of requiring the caster to choose a spell lower than their highest level, they instead treat the spell as one level higher? I think this makes a good deal of sense-- perhaps going a step further, and Extra Spell used to take a spell from your list requires you to choose a spell one level lower than your maximum, while Extra Spell used to take a spell from a different list requires you to take a spell two levels lower than your maximum-- and it counts as a level higher, as well.</p><p></p><p> I don't think I would, under any circumstances, increase a spell's level by two, though. That goes from discouraging to punitive. (And since I'd only allow it for magic within type, it wouldn't be necessary.)</p><p></p><p> Of course, psionic powers need not have this restriction because of the differences between how psionics and magic work.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 2026872, member: 9249"] I prefer maintaining the flavor to an extent, and I do think part of the arcane/divine schism is balance-- divine casters get powerful buffs and healing abilities, while arcanists get all the blast and most of the utility. I'm not interested in a "hard" limitation, but I like the idea that Extra Spell discourages it by restricting it to less than your highest level. I absolutely agree with you that if the spell is different levels on different spell lists, it should be picked at the highest level-- spell level reduction is sometimes a special perk of a class, and spell level increase is sometimes a sign that a class isn't supposed to be good with the spell. If a class doesn't even have the spell on its class list... it should of course be even [b]more[/b] difficult for them to acquire. Thanks for the feedback. :) Hmm. So, instead of requiring the caster to choose a spell lower than their highest level, they instead treat the spell as one level higher? I think this makes a good deal of sense-- perhaps going a step further, and Extra Spell used to take a spell from your list requires you to choose a spell one level lower than your maximum, while Extra Spell used to take a spell from a different list requires you to take a spell two levels lower than your maximum-- and it counts as a level higher, as well. I don't think I would, under any circumstances, increase a spell's level by two, though. That goes from discouraging to punitive. (And since I'd only allow it for magic within type, it wouldn't be necessary.) Of course, psionic powers need not have this restriction because of the differences between how psionics and magic work. [/QUOTE]
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Extra Spell allowing Spell List poaching
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