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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Extra Spell Feat = Extra Confusing [2006 Thread]
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2852091" data-attributes="member: 19675"><p>Saying a feat just sucks and defend that position by saying my interpretation of the feat would make a certain class ability suck, thus my interpretation is flawed, is flawed.</p><p></p><p>First, on class abilities: some are better than Feats, others are worse than Feats. Second, as a class ability and NOT a feat, its probably there to prevent the PC from burning a Feat that it doesn't have to spare. Third, both are already more limited than Extra Spell, since both have the caveat "must be from the sorcerer/wizard" spell list or must be a wizard's evocation. Fourth, in its way, <em>Advanced Learning</em> is arguably more powerful anyway since it allows the PC to add 4 spells over time (someone borrowed my PHB II, but I suspect they used an "and" formulation, not "or" in <em>Eclectic Learning</em>).</p><p></p><p></p><p></p><p></p><p>So the feat is badly worded. Assuming a rational game designer, what would be the point in burning a feat to learn a spell you couldn't cast? For what reason would a PC learn a spell other than to cast it?</p><p></p><p></p><p></p><p>It would depend on why the PC is learning the spell. If the PC is trying to learn a lower level of the spell so he can cast it more often, then that's what he would do with this feat- by your example, he'd learn the cleric spell. If, OTOH, he was trying to learn a higher level spell because of some other effect that only modifies/affects (or fails to modify/affect) higher level spells, then<em> that </em> would be the version he'd learn- by your example, the druid spell would be the one he'd learn.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2852091, member: 19675"] Saying a feat just sucks and defend that position by saying my interpretation of the feat would make a certain class ability suck, thus my interpretation is flawed, is flawed. First, on class abilities: some are better than Feats, others are worse than Feats. Second, as a class ability and NOT a feat, its probably there to prevent the PC from burning a Feat that it doesn't have to spare. Third, both are already more limited than Extra Spell, since both have the caveat "must be from the sorcerer/wizard" spell list or must be a wizard's evocation. Fourth, in its way, [I]Advanced Learning[/I] is arguably more powerful anyway since it allows the PC to add 4 spells over time (someone borrowed my PHB II, but I suspect they used an "and" formulation, not "or" in [I]Eclectic Learning[/I]). So the feat is badly worded. Assuming a rational game designer, what would be the point in burning a feat to learn a spell you couldn't cast? For what reason would a PC learn a spell other than to cast it? It would depend on why the PC is learning the spell. If the PC is trying to learn a lower level of the spell so he can cast it more often, then that's what he would do with this feat- by your example, he'd learn the cleric spell. If, OTOH, he was trying to learn a higher level spell because of some other effect that only modifies/affects (or fails to modify/affect) higher level spells, then[I] that [/I] would be the version he'd learn- by your example, the druid spell would be the one he'd learn. [/QUOTE]
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Extra Spell Feat = Extra Confusing [2006 Thread]
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