Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Extract information from hostile NPCs - DM tips?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Baldurs_Underdark" data-source="post: 8115012" data-attributes="member: 6880355"><p>Hey all,</p><p></p><p><strong>tl;dr</strong></p><p>How do you guys deal with a situation where you think that the rather intelligent BBEG (Int >16, Wis >16) would think "<em>Screw those adversaries [the PCs], I am NOT gonna tell them anything, even as I am bleeding out, defeated and dying</em>", and you still want to have your PCs find some important information?</p><p><strong></strong></p><p><strong>Slightly longer version</strong></p><p>As campaigns develop, players need to come across bits of information (plot hooks, or explanations for things that happened to link them to the storyline). I try to create NPCs that are friendly, that volunteer information because they are on the same side as the PCs, but sometimes it is unavoidable that the PCs need to learn some secret from the enemy that is not known to any other allies. </p><p></p><p>If I don't set up anything, we usually end up with Ye Olde Interrogation, where the slain enemies somehow find motivation to offer secret information. I can see that the PCs can intimidate some minion into giving up some secrets, but why would a BBEG first risk everything to slay the PCs, and then give up all his secrets when he is defeated? Surely not ALL BBEGs think "<em>Oh well, I lost the fight and my life, might as well spew all my secrets to my victors / adversaries</em>." And BBEGs shouldn't all be so stupid to write down all their secrets into some convenient scrolls which are always kept in a chest in a hidden spot with Ye Olde Optional Trap to protect it (as if the trap helps once the BBEG is already dead). </p><p></p><p>In short, I am looking for creative ways to get information from the enemy into the hands of my PCs. </p><p></p><p>Thanks, hive mind!</p></blockquote><p></p>
[QUOTE="Baldurs_Underdark, post: 8115012, member: 6880355"] Hey all, [B]tl;dr[/B] How do you guys deal with a situation where you think that the rather intelligent BBEG (Int >16, Wis >16) would think "[I]Screw those adversaries [the PCs], I am NOT gonna tell them anything, even as I am bleeding out, defeated and dying[/I]", and you still want to have your PCs find some important information? [B] Slightly longer version[/B] As campaigns develop, players need to come across bits of information (plot hooks, or explanations for things that happened to link them to the storyline). I try to create NPCs that are friendly, that volunteer information because they are on the same side as the PCs, but sometimes it is unavoidable that the PCs need to learn some secret from the enemy that is not known to any other allies. If I don't set up anything, we usually end up with Ye Olde Interrogation, where the slain enemies somehow find motivation to offer secret information. I can see that the PCs can intimidate some minion into giving up some secrets, but why would a BBEG first risk everything to slay the PCs, and then give up all his secrets when he is defeated? Surely not ALL BBEGs think "[I]Oh well, I lost the fight and my life, might as well spew all my secrets to my victors / adversaries[/I]." And BBEGs shouldn't all be so stupid to write down all their secrets into some convenient scrolls which are always kept in a chest in a hidden spot with Ye Olde Optional Trap to protect it (as if the trap helps once the BBEG is already dead). In short, I am looking for creative ways to get information from the enemy into the hands of my PCs. Thanks, hive mind! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Extract information from hostile NPCs - DM tips?
Top