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Extrapolating from the rules...
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<blockquote data-quote="jester47" data-source="post: 682896" data-attributes="member: 2238"><p><strong>Re: Re: Extrapolating from the rules...</strong></p><p></p><p></p><p></p><p>Especially when you dont consider that the wealth of society is a mixed bag. To use the model posted, no city would have all thier wealth in swords, chickens or cows. They might have a lot of it in one area, but that is the ammount of the place that if you went door to door and confiscated everything and then sold it to some guy on the outer planes for gold, then you would get half that ammount. </p><p></p><p>Each person in the US does not own 1000+ PHBs.</p><p></p><p>As for alignment, and the magic for detecting it, it just makes things more interesting. In our society the criminals ussually can afford the better stuff before the law enforcement can. So while the LG people have great ways of finding those who break the laws, those breaking the laws are even more effective at getting away. So you would not see an absolute difference. The only thing different than what we know would be the methods of pursuit and evasion. </p><p></p><p>A chaotic evil ruler can still support a city where people are elected as he can see that as chaos picking those who are deemed the stronger (in might or brains or talent or whatever). Such a ruler might even support the laws because the system makes the decisions for him. He might power trip over the fact that he might have the power to bypass the laws if he so chose to, and probably does, but in such a way he wont get caught, cause well, he's in charge, the city is more prosperous under his rule anyways, so why not let him do what he wants? </p><p></p><p>Alignment is an indicator of a characters moral reasoning. There are many situations where you can find an evil person and a good person working together getting along as friends. Mutual experience is a lot stronger than the moral inclinations. </p><p></p><p>I think a good paladin and an evil thief could be found working together. I can even envision arguments in a party where each side of the argument had a good mix of alignments. </p><p></p><p>Alignment is somthing that only magic can discern. I think it would be awesome if a player in my campaign was evil but really didn't know it. Then someone's know alignment spell would point it out to then and the character has a big delima of either trying to change his alignment or discovering who he or she really is. </p><p></p><p>I figure my point is that someone can be evil and need not be a villan or even beheve like one. I do not think that an evil person would always go in with a lich that offered him power "what and never know the touch of a woman again?! I think not."</p><p></p><p>Aaron.</p></blockquote><p></p>
[QUOTE="jester47, post: 682896, member: 2238"] [b]Re: Re: Extrapolating from the rules...[/b] Especially when you dont consider that the wealth of society is a mixed bag. To use the model posted, no city would have all thier wealth in swords, chickens or cows. They might have a lot of it in one area, but that is the ammount of the place that if you went door to door and confiscated everything and then sold it to some guy on the outer planes for gold, then you would get half that ammount. Each person in the US does not own 1000+ PHBs. As for alignment, and the magic for detecting it, it just makes things more interesting. In our society the criminals ussually can afford the better stuff before the law enforcement can. So while the LG people have great ways of finding those who break the laws, those breaking the laws are even more effective at getting away. So you would not see an absolute difference. The only thing different than what we know would be the methods of pursuit and evasion. A chaotic evil ruler can still support a city where people are elected as he can see that as chaos picking those who are deemed the stronger (in might or brains or talent or whatever). Such a ruler might even support the laws because the system makes the decisions for him. He might power trip over the fact that he might have the power to bypass the laws if he so chose to, and probably does, but in such a way he wont get caught, cause well, he's in charge, the city is more prosperous under his rule anyways, so why not let him do what he wants? Alignment is an indicator of a characters moral reasoning. There are many situations where you can find an evil person and a good person working together getting along as friends. Mutual experience is a lot stronger than the moral inclinations. I think a good paladin and an evil thief could be found working together. I can even envision arguments in a party where each side of the argument had a good mix of alignments. Alignment is somthing that only magic can discern. I think it would be awesome if a player in my campaign was evil but really didn't know it. Then someone's know alignment spell would point it out to then and the character has a big delima of either trying to change his alignment or discovering who he or she really is. I figure my point is that someone can be evil and need not be a villan or even beheve like one. I do not think that an evil person would always go in with a lich that offered him power "what and never know the touch of a woman again?! I think not." Aaron. [/QUOTE]
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