As the title mentions, are there any rules for minion types NPCs in WOIN or perhaps mobs ? I like the system, but combats can be long, especially with a multitude of lower grade opponents. Even if they are weaker, they still have a significant amount of health, especially if they have armor.
Obviously I could reduce their Health, but that seems unsatisfying.
If they are many such « extras » maybe we could create a mob of say 5 individuals which attack with say 8d6, losing a member and an attack dice everytime they suffer X damages.
Any thoughts or ideas ?
Obviously I could reduce their Health, but that seems unsatisfying.
If they are many such « extras » maybe we could create a mob of say 5 individuals which attack with say 8d6, losing a member and an attack dice everytime they suffer X damages.
Any thoughts or ideas ?