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Extreme self-preservation
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<blockquote data-quote="Ovinomancer" data-source="post: 7482224" data-attributes="member: 16814"><p>It sounds like it's uncertain if the hider can time his exit to gain an advantage. I'd handle that by asking for an ability check.</p><p></p><p>Seriously, all of these kinds of questions are rolled up in the basic play dynamic: player states action, DM determines if it's successful, fails, or is uncertain. If uncertain, an ability check is used. The DM then narrates the results. The question of "can the hidden rogue surprise rge monster and gain advantage for being an unseen attacker?" is exactly this. As DM, you determine if this succeeds, fails, or is uncertain and call for a check. I, personally, say it's uncertain and call for a check. If the rogue keeps using the same spot for the attempt, it's harder and the rogue has disadvantage on the check. If there's something on the other side that warrants an advantage, they get that. Just like a regular ability check </p><p></p><p>You don't have to solve hiw tge rogue does the hiding, you just throw it on the "uncertain" bin and call for a check. Let the dice decide.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7482224, member: 16814"] It sounds like it's uncertain if the hider can time his exit to gain an advantage. I'd handle that by asking for an ability check. Seriously, all of these kinds of questions are rolled up in the basic play dynamic: player states action, DM determines if it's successful, fails, or is uncertain. If uncertain, an ability check is used. The DM then narrates the results. The question of "can the hidden rogue surprise rge monster and gain advantage for being an unseen attacker?" is exactly this. As DM, you determine if this succeeds, fails, or is uncertain and call for a check. I, personally, say it's uncertain and call for a check. If the rogue keeps using the same spot for the attempt, it's harder and the rogue has disadvantage on the check. If there's something on the other side that warrants an advantage, they get that. Just like a regular ability check You don't have to solve hiw tge rogue does the hiding, you just throw it on the "uncertain" bin and call for a check. Let the dice decide. [/QUOTE]
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