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Extreme Wizard Specialization
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<blockquote data-quote="jgsugden" data-source="post: 7952864" data-attributes="member: 2629"><p>You don't need mechanics for this - just development choices. </p><p></p><p>If I were to attempt it mechanically, I'd say they could select 1 major school and 2 minor schools. They can only learn spells in their major r minor schools and only prepare one minor school spell per spell level they can cast. All PCs gain access to a small list of cantrips (plus cantrips from their major and minor schools.</p><p></p><p>If a PC holds true to these rules, I'd give them a minor boon.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7952864, member: 2629"] You don't need mechanics for this - just development choices. If I were to attempt it mechanically, I'd say they could select 1 major school and 2 minor schools. They can only learn spells in their major r minor schools and only prepare one minor school spell per spell level they can cast. All PCs gain access to a small list of cantrips (plus cantrips from their major and minor schools. If a PC holds true to these rules, I'd give them a minor boon. [/QUOTE]
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