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<blockquote data-quote="Steve Gorak" data-source="post: 2469703" data-attributes="member: 15132"><p><strong>Name:</strong> Tesslan'naraajuman'dreasssunl, Tesslan for short </p><p><strong>Class:</strong> Monk 1 / Warlock 4 / Ur priest 2 / sacred fist 10 / enlightened fist 3 / Agent Retriever 10</p><p><strong>Race:</strong> Human</p><p><strong>Size:</strong> Medium, large with daily casting of persistent Righteous might</p><p><strong>Gender:</strong> Male</p><p><strong>Alignment:</strong> LE</p><p><strong>Deity:</strong> NA</p><p></p><p><strong>Str:</strong> 36 (+13) [15 +5 +6 (persistent divine power) + 4 (persistent Righteous Might) +6 belt]</p><p><strong>Dex:</strong> 25 (+7) [14 +5 +6 boots ]</p><p><strong>Con:</strong> 20 (+5) [13 +5 +2 (persistent Righteous Might)] </p><p><strong>Int:</strong> 20 (+5) [15 +5] </p><p><strong>Wis:</strong> 34 (+12) [16 +5 +7 (level) + 6 periaph] </p><p><strong>Cha:</strong> 24 (+7) [11 +5 +8 enhancement (rod)]</p><p></p><p><strong>Level:</strong> 30 </p><p><strong>BAB:</strong> 20 or 30 (with persistent divine power) </p><p></p><p><strong>Reach :</strong> 10 ft when large (persistent Righteous might)</p><p></p><p><strong>Speed:</strong> 100 [60 (base, boots double speed), +30 (sacred fist) + 10 (monk & enlightened fist)]</p><p><strong>Speed, flying:</strong> 100 (good) [fell flight invocation]</p><p><strong>Init:</strong> +10 Dex</p><p></p><p><strong>SR:</strong> 40 (Mantle)</p><p><strong>DR:</strong> 15/adamantine (from Rod of Invulnerability)</p><p>Note: Immunity to critical hits from rod </p><p></p><p><strong>HP:</strong> 341 (161 (1d8+4d6+2d8+10d8+3d8+10d6) + 150 con + 30 [persistent divine power]</p><p></p><p>[code]</p><p>[B] Total: Base Armor Shld Dex Size Nat unnamed insight Deflection [/B]</p><p>[B]AC:[/B] 54 10 +8 +0 +10 -1 +5 +15 2 5 </p><p></p><p>[/code]</p><p><strong>Touch:</strong> 41 <strong>Flatfooted:</strong> 29 but never suprised or flatfooted (dark foresight)</p><p></p><p>Notes on armor:</p><p>+2 insight (dark foresight) </p><p>+12 (wis) unnamed bonus from monk 1</p><p>+3 unnamed bonus from sacred fist </p><p>-1 size (when large from Righteous Migh) </p><p>+2 (nat armor from Righteous Might)</p><p>+5 deflection from ring</p><p>+2 (not applied)deflection bonus from magic circle against good (Persistant emanation)</p><p>+10 dex</p><p>+5 enhancement bonus to natural armor from Rod of Invulnerability</p><p>+8 Bracers of armor</p><p></p><p>[code][B]</p><p> Base Mod misc Total[/B]</p><p>[B]Fort:[/B] 16 +5 +12 +33</p><p>[B]Ref:[/B] 16 +7 +7 +30</p><p>[B]Will:[/B] 20 +12 +5 +37</p><p>[/code]</p><p>Notes on saves:</p><p>+7 Dark one's own luck: cha unnamed bonus to 1 save (fortitude)</p><p>+2 unnamed bonus to reflex (dark foresight)</p><p>+2 (not applied) resistance bonus from magic circle against good (Persistant emanation)</p><p>+5 resistance bonus from Rod of Invulnerability </p><p></p><p></p><p> [base from classes] </p><p>For +2 +1 +0 +7 +1 +5 </p><p>ref +2 +1 +0 +7 +1 +5 </p><p>Will +2 +4 +3 +3 +3 +5 </p><p></p><p><strong>Weapon:<strong> unarmed strike</strong></strong></p><p><strong><strong><strong>Attack:</strong> 20/15/10/1 or 18/18/13/8/-1 (with flury of blows) [0+3+10+2+5 epic]</strong></strong></p><p><strong><strong><strong>Attack, special:</strong> or 30/25/20/15/10/5 with divine power or 28/28/23/18/13/8/3 with divine power and flury of blows </strong></strong></p><p><strong><strong><strong>Damage:</strong>2d10 </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Damage, special:</strong> 4d6 +16 when large (daily casting of persistent Righteous might)</strong></strong></p><p><strong><strong>Note on damage:Ki trike (magic) from Enlightened Fist - treat unharmed attack as magic weapon</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Attack, Ranged:</strong> </strong></strong></p><p><strong><strong><strong>Damage:</strong> Eldrich blast: 7d6 (base) +2d6/round for 3 rounds [if vitriolic blast is used]</strong></strong></p><p><strong><strong> Can arc blast to 3 targets</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Languages:</strong> Common, infernal, demonic, celestial, auran, aquan </strong></strong></p><p><strong><strong>[code]</strong></strong></p><p><strong><strong>[b]Class Progression:[/b]</strong></strong></p><p><strong><strong> 1: Monk 1</strong></strong></p><p><strong><strong> 2-5: Warlock</strong></strong></p><p><strong><strong> 6-7: Ur priest</strong></strong></p><p><strong><strong> 8-17: Sacred fist</strong></strong></p><p><strong><strong> 18-20: Enlightened Fist</strong></strong></p><p><strong><strong> 21-30: Agent Retriever</strong></strong></p><p><strong><strong>[/code]</strong></strong></p><p><strong><strong><strong>Class Features, Monk:</strong> </strong></strong></p><p><strong><strong>Unarmed strike: 2d10 or 4d6 (when large) </strong></strong></p><p><strong><strong>Flurry of blows</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Class Features, Warlock:</strong></strong></strong></p><p><strong><strong>Detect magic (at will)</strong></strong></p><p><strong><strong>Damage reduction 1/cold iron</strong></strong></p><p><strong><strong>Deceive item</strong></strong></p><p><strong><strong>[Code]</strong></strong></p><p><strong><strong>Invocations: always active (reactivasted once finished):</strong></strong></p><p><strong><strong> 3 least</strong></strong></p><p><strong><strong> - Dark one's own luck: cha bonus to 1 save</strong></strong></p><p><strong><strong> - See the unsceen : darkvision+see invisibility 60 ft</strong></strong></p><p><strong><strong> - Eldrich Spear</strong></strong></p><p><strong><strong> 3 lesser</strong></strong></p><p><strong><strong> - the dead walk</strong></strong></p><p><strong><strong> - fell flight: fly (good) at normal speed</strong></strong></p><p><strong><strong> - Eldrich chain</strong></strong></p><p><strong><strong> 3 Greater</strong></strong></p><p><strong><strong> - Vitriolic blast</strong></strong></p><p><strong><strong> - chilling tentacles</strong></strong></p><p><strong><strong> - Eldrich cone</strong></strong></p><p><strong><strong> 1 Dark</strong></strong></p><p><strong><strong> - Dark foresight: +2 ref, +2 AC (insight), never suprised or flatfooted</strong></strong></p><p><strong><strong>Eldrich blast: 7d6 (base) +2d6/round for 3 rounds [if vitriolic blast is used]</strong></strong></p><p><strong><strong>[/Code]</strong></strong></p><p><strong><strong><strong>Class Features, Sacred fist:</strong></strong></strong></p><p><strong><strong>Sacred flames 2/day: last 1 min, flames around hands and feet that add sacred fist + </strong></strong></p><p><strong><strong> wis bonus in damage (23). half is fire famage, half is sacred.</strong></strong></p><p><strong><strong>Blindsense 10ft:</strong></strong></p><p><strong><strong>inner armor: +4 AC (sacred), +4 all saves (sacred), SR 25 for # rounds = wis bonus, 1/day</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Class Features, Enlightened Fist:</strong></strong></strong></p><p><strong><strong>Ki trike (magic): treat unharmed attack as magic weapon</strong></strong></p><p><strong><strong>Fist of energy: once per round (free acton) add 1d6 fire or electricity damage w unarmed attacked. Use stunning fist.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Class Features, Argent retreiver:</strong></strong></strong></p><p><strong><strong>Uncanny Location</strong></strong></p><p><strong><strong>Tracking bonus +20 </strong></strong></p><p><strong><strong>Plane shift 2/day </strong></strong></p><p><strong><strong>Force sphere 2/day</strong></strong></p><p><strong><strong>Ethereal jaunt 2/day </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Class Features, Ur-Priest:</strong></strong></strong></p><p><strong><strong>rebuke undead</strong></strong></p><p><strong><strong>Divine Spells</strong></strong></p><p><strong><strong> </strong></strong></p><p><strong><strong><strong>Feats:</strong> </strong></strong></p><p><strong><strong>Human 1: Iron Will</strong></strong></p><p><strong><strong>Monk 1: Improved Unarmed Strike</strong></strong></p><p><strong><strong>Monk 1: Stunning Fist </strong></strong></p><p><strong><strong>Level 1: Combat casting</strong></strong></p><p><strong><strong>Level 3: Spell focus (evil) </strong></strong></p><p><strong><strong>Level 6: Extend spell</strong></strong></p><p><strong><strong>Level 9: persistent spell (complete arcane)</strong></strong></p><p><strong><strong>Level 12: Quicken spell</strong></strong></p><p><strong><strong>Level 15: Track</strong></strong></p><p><strong><strong>Level 18: Quicked SLA: Vitriolic blast</strong></strong></p><p><strong><strong>Level 21: Infinite deflection [Epic] </strong></strong></p><p><strong><strong>Level 24: Exceptional Deflection [Epic]</strong></strong></p><p><strong><strong>Agent retreiver: Permanent Emanation [Epic]: Improved combat casting </strong></strong></p><p><strong><strong>Level 27: Improved Metamagic [Epic]</strong></strong></p><p><strong><strong>Level 30: Improved Metamagic [Epic]</strong></strong></p><p><strong><strong>Agent retreiver: Permanent Emanation [Epic]: Magic Circle against good </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>[code]</strong></strong></p><p><strong><strong>[B]Skill Points:[/B] 254 [B]Max Ranks:[/B] 33 [36+28+6+80+12+100 = 254 (int 19) +33 HUMAN]</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Skills Total Ranks Mod Misc </strong></strong></p><p><strong><strong>Concentration 30</strong></strong></p><p><strong><strong>Bluff 30 </strong></strong></p><p><strong><strong>Diplomacy 30 +2 bluff synergy</strong></strong></p><p><strong><strong>Gather Information 24</strong></strong></p><p><strong><strong>Kn(Religion) 10</strong></strong></p><p><strong><strong>Kn(arcana) 10 </strong></strong></p><p><strong><strong>Kn(The Planes) 15 </strong></strong></p><p><strong><strong>Spellcraft 30 +2 Kn(arcana)synergy +2 Use Magic Device synergyon checks made to decipher spells on scroll</strong></strong></p><p><strong><strong>Search 30 </strong></strong></p><p><strong><strong>Spot 30 </strong></strong></p><p><strong><strong>Survival 30 +2 search synergy to find or follow tracks, +20 tracking bonus (Agent retriever)</strong></strong></p><p><strong><strong>Tumble 30 </strong></strong></p><p><strong><strong>Use magic device 30 +2 spellcraft synergy on checks related to scrolls. </strong></strong></p><p><strong><strong> </strong></strong></p><p><strong><strong>Note </strong></strong></p><p><strong><strong>+2 kn(religion) synergy on turning checks against undead from kn(religion) </strong></strong></p><p><strong><strong>+2 tumble synergy on Balance and Jump checks</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Monk 1 (4+5)*4/ Warlock 4*(2+5) / Ur priest 2*(2+5) / sacred fist 10*(4+5) / enlightened fist 3*(4+5) / Agent Retriever 10*(6+5)</strong></strong></p><p><strong><strong>+33 (human) = 329 tot</strong></strong></p><p><strong><strong>[/code]</strong></strong></p><p><strong><strong>[code]</strong></strong></p><p><strong><strong>[b]Spells/Day: 0 1 2 3 4 5 6 7 8 9[/b] (wis 36)</strong></strong></p><p><strong><strong> 6+0 5+4 5+3 4+3 4+3 4+3 2+6 2+5 2+4 2+3</strong></strong></p><p><strong><strong>[code]</strong></strong></p><p><strong><strong>[b]Prepared Spells:[/b]</strong></strong></p><p><strong><strong> Lvl 0:</strong></strong></p><p><strong><strong> Lvl 1:</strong></strong></p><p><strong><strong> Lvl 2:</strong></strong></p><p><strong><strong> Lvl 3:</strong></strong></p><p><strong><strong> Lvl 4:</strong></strong></p><p><strong><strong> Lvl 5:</strong></strong></p><p><strong><strong> Lvl 6: </strong></strong></p><p><strong><strong> Lvl 7:</strong></strong></p><p><strong><strong> Lvl 8: Persistent Divine Power, Persistent freedom of movement, </strong></strong></p><p><strong><strong> Lvl 9: Persistent Righteous Might, summon monster IX, summon monster IX</strong></strong></p><p><strong><strong>[/code]</strong></strong></p><p><strong><strong>Note on spells:</strong></strong></p><p><strong><strong>Cast daily with Persistent spell (24h duration):</strong></strong></p><p><strong><strong>Level 4: Freedom of Movement: Subject moves normally despite impediments</strong></strong></p><p><strong><strong>Level 4: Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level. </strong></strong></p><p><strong><strong>Level 5: Righteous Might: Your size increases (L), and you gain combat bonuses. 4 size bonus to Strength and a +2 size bonus to Constitution. You gain a +2 enhancement bonus to your natural armor. Gain DR 9/good </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Age:</strong> A few hours (Apparent Age: 22)</strong></strong></p><p><strong><strong><strong>Height:</strong> 5'9"</strong></strong></p><p><strong><strong><strong>Weight:</strong> 220lb</strong></strong></p><p><strong><strong><strong>Eyes:</strong> Yellow</strong></strong></p><p><strong><strong><strong>Hair:</strong> Black</strong></strong></p><p><strong><strong><strong>Skin:</strong> Pale</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Background</strong></strong></strong></p><p><strong><strong>As his consciousness grew, he was intrigued by the universe, it's music, </strong></strong></p><p><strong><strong>how everything meshed together. He knew he was no ordinary creature, yet </strong></strong></p><p><strong><strong>he wondered how he cam to be. As he accessed knowledge, vast amounts of it his, </strong></strong></p><p><strong><strong>the universe's secrets grew upon him, and he craved more power.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Then, he awoke. He noticed that weak creatures simply perished around him. </strong></strong></p><p><strong><strong>The world responded to him and he liked that. </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>He wondered if he was alone and if there were others, if they would join him </strong></strong></p><p><strong><strong>to take over the world.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Equipment</strong> 5 000 000</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Used during creation:</strong></strong></p><p><strong><strong>Manual of Bodily Health +5 [137,500 gp]</strong></strong></p><p><strong><strong>Manual of Gainful Exercise +5 [137,500 gp]</strong></strong></p><p><strong><strong>Manual of Quickness of Action +5 [137,500 gp]</strong></strong></p><p><strong><strong>Tome of Clear Thought +5 [137,500 gp]</strong></strong></p><p><strong><strong>Tome of Leadership and Influence +5 [137,500 gp]</strong></strong></p><p><strong><strong>Tome of Understanding +5 [137,500 gp]</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Periapt of Wisdom 36,000 gp (+6) - necklace slot </strong></strong></p><p><strong><strong>Ring of Universal Energy Immunity, 2 160 000</strong></strong></p><p><strong><strong>Ring of protection +5 50 000</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Mantle of Epic Spell Resistance, 290,000 gp. Weight: 1 lb. SR = 40</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Boots of Swiftness 256,000 gp; Weight: 1 lb. : +6 enhancement bonus to Dexterity, wearer’s speed doubles, gains the evasion ability wearer’s jumping distance is not limited by his or her height. The wearer gains a +20 competence bonus on Balance, Climb, Jump, and Tumble checks. Three times per day, the wearer can utter a command word to activate the boots’ haste power (as the haste spell, lasts 20 rounds). </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Rod of Invulnerability 600,000 gp. </strong></strong></p><p><strong><strong>- +5 enhancement bonus to natural armor.</strong></strong></p><p><strong><strong>- +5 resistance bonus on saving throws. </strong></strong></p><p><strong><strong>- Damage reduction 15/adamantine. </strong></strong></p><p><strong><strong>- Immunity to critical hits. </strong></strong></p><p><strong><strong>- Spell resistance 32. </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Bracers of armor +8 64000</strong></strong></p><p><strong><strong>Belt of giant strenght +6 36000</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Rod of epic splendor +8 cha Market Price: 297,400 gp; 3x/day clothes, 1/week mansion</strong></strong></p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 2469703, member: 15132"] [B]Name:[/B] Tesslan'naraajuman'dreasssunl, Tesslan for short [B]Class:[/B] Monk 1 / Warlock 4 / Ur priest 2 / sacred fist 10 / enlightened fist 3 / Agent Retriever 10 [B]Race:[/B] Human [B]Size:[/B] Medium, large with daily casting of persistent Righteous might [B]Gender:[/B] Male [B]Alignment:[/B] LE [B]Deity:[/B] NA [B]Str:[/B] 36 (+13) [15 +5 +6 (persistent divine power) + 4 (persistent Righteous Might) +6 belt] [B]Dex:[/B] 25 (+7) [14 +5 +6 boots ] [B]Con:[/B] 20 (+5) [13 +5 +2 (persistent Righteous Might)] [B]Int:[/B] 20 (+5) [15 +5] [B]Wis:[/B] 34 (+12) [16 +5 +7 (level) + 6 periaph] [B]Cha:[/B] 24 (+7) [11 +5 +8 enhancement (rod)] [B]Level:[/B] 30 [B]BAB:[/B] 20 or 30 (with persistent divine power) [B]Reach :[/B] 10 ft when large (persistent Righteous might) [B]Speed:[/B] 100 [60 (base, boots double speed), +30 (sacred fist) + 10 (monk & enlightened fist)] [B]Speed, flying:[/B] 100 (good) [fell flight invocation] [B]Init:[/B] +10 Dex [B]SR:[/b] 40 (Mantle) [B]DR:[/b] 15/adamantine (from Rod of Invulnerability) Note: Immunity to critical hits from rod [B]HP:[/B] 341 (161 (1d8+4d6+2d8+10d8+3d8+10d6) + 150 con + 30 [persistent divine power] [code] [B] Total: Base Armor Shld Dex Size Nat unnamed insight Deflection [/B] [B]AC:[/B] 54 10 +8 +0 +10 -1 +5 +15 2 5 [/code] [B]Touch:[/B] 41 [B]Flatfooted:[/B] 29 but never suprised or flatfooted (dark foresight) Notes on armor: +2 insight (dark foresight) +12 (wis) unnamed bonus from monk 1 +3 unnamed bonus from sacred fist -1 size (when large from Righteous Migh) +2 (nat armor from Righteous Might) +5 deflection from ring +2 (not applied)deflection bonus from magic circle against good (Persistant emanation) +10 dex +5 enhancement bonus to natural armor from Rod of Invulnerability +8 Bracers of armor [code][B] Base Mod misc Total[/B] [B]Fort:[/B] 16 +5 +12 +33 [B]Ref:[/B] 16 +7 +7 +30 [B]Will:[/B] 20 +12 +5 +37 [/code] Notes on saves: +7 Dark one's own luck: cha unnamed bonus to 1 save (fortitude) +2 unnamed bonus to reflex (dark foresight) +2 (not applied) resistance bonus from magic circle against good (Persistant emanation) +5 resistance bonus from Rod of Invulnerability [base from classes] For +2 +1 +0 +7 +1 +5 ref +2 +1 +0 +7 +1 +5 Will +2 +4 +3 +3 +3 +5 [B]Weapon:[B] unarmed strike [B]Attack:[/B] 20/15/10/1 or 18/18/13/8/-1 (with flury of blows) [0+3+10+2+5 epic] [B]Attack, special:[/B] or 30/25/20/15/10/5 with divine power or 28/28/23/18/13/8/3 with divine power and flury of blows [B]Damage:[/B]2d10 [B]Damage, special:[/B] 4d6 +16 when large (daily casting of persistent Righteous might) Note on damage:Ki trike (magic) from Enlightened Fist - treat unharmed attack as magic weapon [B]Attack, Ranged:[/B] [B]Damage:[/B] Eldrich blast: 7d6 (base) +2d6/round for 3 rounds [if vitriolic blast is used] Can arc blast to 3 targets [B]Languages:[/B] Common, infernal, demonic, celestial, auran, aquan [code] [b]Class Progression:[/b] 1: Monk 1 2-5: Warlock 6-7: Ur priest 8-17: Sacred fist 18-20: Enlightened Fist 21-30: Agent Retriever [/code] [B]Class Features, Monk:[/B] Unarmed strike: 2d10 or 4d6 (when large) Flurry of blows [b]Class Features, Warlock:[/b] Detect magic (at will) Damage reduction 1/cold iron Deceive item [Code] Invocations: always active (reactivasted once finished): 3 least - Dark one's own luck: cha bonus to 1 save - See the unsceen : darkvision+see invisibility 60 ft - Eldrich Spear 3 lesser - the dead walk - fell flight: fly (good) at normal speed - Eldrich chain 3 Greater - Vitriolic blast - chilling tentacles - Eldrich cone 1 Dark - Dark foresight: +2 ref, +2 AC (insight), never suprised or flatfooted Eldrich blast: 7d6 (base) +2d6/round for 3 rounds [if vitriolic blast is used] [/Code] [b]Class Features, Sacred fist:[/b] Sacred flames 2/day: last 1 min, flames around hands and feet that add sacred fist + wis bonus in damage (23). half is fire famage, half is sacred. Blindsense 10ft: inner armor: +4 AC (sacred), +4 all saves (sacred), SR 25 for # rounds = wis bonus, 1/day [b]Class Features, Enlightened Fist:[/b] Ki trike (magic): treat unharmed attack as magic weapon Fist of energy: once per round (free acton) add 1d6 fire or electricity damage w unarmed attacked. Use stunning fist. [b]Class Features, Argent retreiver:[/b] Uncanny Location Tracking bonus +20 Plane shift 2/day Force sphere 2/day Ethereal jaunt 2/day [b]Class Features, Ur-Priest:[/b] rebuke undead Divine Spells [B]Feats:[/B] Human 1: Iron Will Monk 1: Improved Unarmed Strike Monk 1: Stunning Fist Level 1: Combat casting Level 3: Spell focus (evil) Level 6: Extend spell Level 9: persistent spell (complete arcane) Level 12: Quicken spell Level 15: Track Level 18: Quicked SLA: Vitriolic blast Level 21: Infinite deflection [Epic] Level 24: Exceptional Deflection [Epic] Agent retreiver: Permanent Emanation [Epic]: Improved combat casting Level 27: Improved Metamagic [Epic] Level 30: Improved Metamagic [Epic] Agent retreiver: Permanent Emanation [Epic]: Magic Circle against good [code] [B]Skill Points:[/B] 254 [B]Max Ranks:[/B] 33 [36+28+6+80+12+100 = 254 (int 19) +33 HUMAN] Skills Total Ranks Mod Misc Concentration 30 Bluff 30 Diplomacy 30 +2 bluff synergy Gather Information 24 Kn(Religion) 10 Kn(arcana) 10 Kn(The Planes) 15 Spellcraft 30 +2 Kn(arcana)synergy +2 Use Magic Device synergyon checks made to decipher spells on scroll Search 30 Spot 30 Survival 30 +2 search synergy to find or follow tracks, +20 tracking bonus (Agent retriever) Tumble 30 Use magic device 30 +2 spellcraft synergy on checks related to scrolls. Note +2 kn(religion) synergy on turning checks against undead from kn(religion) +2 tumble synergy on Balance and Jump checks Monk 1 (4+5)*4/ Warlock 4*(2+5) / Ur priest 2*(2+5) / sacred fist 10*(4+5) / enlightened fist 3*(4+5) / Agent Retriever 10*(6+5) +33 (human) = 329 tot [/code] [code] [b]Spells/Day: 0 1 2 3 4 5 6 7 8 9[/b] (wis 36) 6+0 5+4 5+3 4+3 4+3 4+3 2+6 2+5 2+4 2+3 [code] [b]Prepared Spells:[/b] Lvl 0: Lvl 1: Lvl 2: Lvl 3: Lvl 4: Lvl 5: Lvl 6: Lvl 7: Lvl 8: Persistent Divine Power, Persistent freedom of movement, Lvl 9: Persistent Righteous Might, summon monster IX, summon monster IX [/code] Note on spells: Cast daily with Persistent spell (24h duration): Level 4: Freedom of Movement: Subject moves normally despite impediments Level 4: Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level. Level 5: Righteous Might: Your size increases (L), and you gain combat bonuses. 4 size bonus to Strength and a +2 size bonus to Constitution. You gain a +2 enhancement bonus to your natural armor. Gain DR 9/good [B]Age:[/B] A few hours (Apparent Age: 22) [B]Height:[/B] 5'9" [B]Weight:[/B] 220lb [B]Eyes:[/B] Yellow [B]Hair:[/B] Black [B]Skin:[/B] Pale [b]Background[/b] As his consciousness grew, he was intrigued by the universe, it's music, how everything meshed together. He knew he was no ordinary creature, yet he wondered how he cam to be. As he accessed knowledge, vast amounts of it his, the universe's secrets grew upon him, and he craved more power. Then, he awoke. He noticed that weak creatures simply perished around him. The world responded to him and he liked that. He wondered if he was alone and if there were others, if they would join him to take over the world. [b]Equipment[/b] 5 000 000 Used during creation: Manual of Bodily Health +5 [137,500 gp] Manual of Gainful Exercise +5 [137,500 gp] Manual of Quickness of Action +5 [137,500 gp] Tome of Clear Thought +5 [137,500 gp] Tome of Leadership and Influence +5 [137,500 gp] Tome of Understanding +5 [137,500 gp] Periapt of Wisdom 36,000 gp (+6) - necklace slot Ring of Universal Energy Immunity, 2 160 000 Ring of protection +5 50 000 Mantle of Epic Spell Resistance, 290,000 gp. Weight: 1 lb. SR = 40 Boots of Swiftness 256,000 gp; Weight: 1 lb. : +6 enhancement bonus to Dexterity, wearer’s speed doubles, gains the evasion ability wearer’s jumping distance is not limited by his or her height. The wearer gains a +20 competence bonus on Balance, Climb, Jump, and Tumble checks. Three times per day, the wearer can utter a command word to activate the boots’ haste power (as the haste spell, lasts 20 rounds). Rod of Invulnerability 600,000 gp. - +5 enhancement bonus to natural armor. - +5 resistance bonus on saving throws. - Damage reduction 15/adamantine. - Immunity to critical hits. - Spell resistance 32. Bracers of armor +8 64000 Belt of giant strenght +6 36000 Rod of epic splendor +8 cha Market Price: 297,400 gp; 3x/day clothes, 1/week mansion[/B][/B] [/QUOTE]
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