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General Tabletop Discussion
*Dungeons & Dragons
Eyes of Minute Seeing: Investigation vs Perception
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<blockquote data-quote="mach1.9pants" data-source="post: 6838252" data-attributes="member: 55946"><p>I'm confused about any rules that have multiple skills for this sort of thing. I was playing Fantasy Craft which made me go to house rules which make more sense to me. They also fit very well in 5e. For me perception is that instant what you perceive (passive perception) or what you see hear when concentrating on it whilst not moving or doing anything else. Investigation is moving around, checking the wall and floor, opening drawers and looking behind curtains. They have different dc for things. Example finding the key under the mat is a very high dc for perception but trivial for investigation. Same with hidden creatures, but ( unless the creature is just watching you) they'll normally get to act vs you before you finish an investigation check of their area. Also different time scales. Passive perception no action, perception an action and investigation a whole round plus depending on the size of area you are checking. Investigation checks won't be required if the player describes his actions such they'll find the object (i look under the mat). Investigation is risky, perceiving a trip wire down the corridor maybe harder, but with investigation you could easily set it off</p><p></p><p>Not totally relevant to your question sorry. But I find it so much easier to run this way. Eyes of minute setting, great for investigation where you get up close and interact with things. Eyes of the eagle great for perception where your looking for something without interacting with it or the area, wow I spotted that trip wire down the corridor or goblin in the bush!</p></blockquote><p></p>
[QUOTE="mach1.9pants, post: 6838252, member: 55946"] I'm confused about any rules that have multiple skills for this sort of thing. I was playing Fantasy Craft which made me go to house rules which make more sense to me. They also fit very well in 5e. For me perception is that instant what you perceive (passive perception) or what you see hear when concentrating on it whilst not moving or doing anything else. Investigation is moving around, checking the wall and floor, opening drawers and looking behind curtains. They have different dc for things. Example finding the key under the mat is a very high dc for perception but trivial for investigation. Same with hidden creatures, but ( unless the creature is just watching you) they'll normally get to act vs you before you finish an investigation check of their area. Also different time scales. Passive perception no action, perception an action and investigation a whole round plus depending on the size of area you are checking. Investigation checks won't be required if the player describes his actions such they'll find the object (i look under the mat). Investigation is risky, perceiving a trip wire down the corridor maybe harder, but with investigation you could easily set it off Not totally relevant to your question sorry. But I find it so much easier to run this way. Eyes of minute setting, great for investigation where you get up close and interact with things. Eyes of the eagle great for perception where your looking for something without interacting with it or the area, wow I spotted that trip wire down the corridor or goblin in the bush! [/QUOTE]
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Eyes of Minute Seeing: Investigation vs Perception
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