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EYES of the LICH QUEEN: Monstrous Mein Characters
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<blockquote data-quote="Necro_Kinder" data-source="post: 3615385" data-attributes="member: 50507"><p>[sblock=Caeldrimme]</p><p></p><p>Name: Caeldrimme </p><p>Class: Ranger 5</p><p>Race: Raptoran</p><p>Alignment: CG</p><p>Age: 29</p><p>Weight: 105 Lbs</p><p>Height: 6’4”</p><p>Gender: Male</p><p>HP: 41 / 41 (5d8+15)</p><p></p><p></p><p><strong> Abilities </strong> </p><p>Str 17 (+3) </p><p>Dex 20 (+5) </p><p>Con 16 (+3) </p><p>Int 14 (+2) </p><p>Wis 16 (+3) </p><p>Cha 14 (+2) </p><p>Com 13 (+1)</p><p></p><p><strong>Statistics </strong> </p><p>AC 20 (+5 Dex, +5 Armor)</p><p>Touch 15, Flat Footed 15</p><p>FORT +7 (4 base, +3 Con)</p><p>REF +9 (4 base, +5 Dex)</p><p>WILL +4 (1 base, +3 Wis)</p><p></p><p>INIT +5</p><p>BAB / Grapple +5 / +8</p><p>Speed: 30ft, Fly 40ft (Average)</p><p></p><p><strong>Melee </strong> </p><p>+8 Halberd (1d10+4, 20, x3)</p><p></p><p><strong>Ranged </strong></p><p>+11 (+9/+9) Longbow (1d8+3, 20, x3, 110ft)</p><p></p><p><strong>Feats </strong> </p><p>Point Blank Shot (1)</p><p>Rapid Shot (Archery Style Bonus)</p><p>Plunging Shot (3) (Races of the Wild pg. 152, Thrown or Projectile weapon deals 1d6 extra damage if more that 30ft above target)</p><p></p><p><strong>Racial Features </strong> </p><p>Glide, Flight (3 rounds), Pact With Wind Lords (air spells at +1 CL), Unerring Direction, Low Light Vision, Weapon Familiarity (Foot Bow), +10 racial bonus to Jump, +2 racial bonus to Climb and Spot</p><p></p><p><strong>Class Features </strong></p><p>Favored Enemy, Track, Archery Combat Style, Endurance, Animal Companion</p><p></p><p><strong>Favored Enemies</strong></p><p>Constructs </p><p>Giants</p><p>(+2 Attack and Damage)</p><p>(+2 Bluff, Sense Motive, Spot and Survival)</p><p></p><p><strong>Skills </strong> 32+8+8+8+8</p><p>Climb +9 (4 Ranks, +3 Str, +2 Racial)</p><p>Concentration +8 (5 Ranks, +3 Con)</p><p>Handle Animal +6 (4 Ranks, +2 Cha)</p><p>Hide +12 (8 ranks, +4 Dex)</p><p>Jump +17 (4 Ranks, +3 Str, +10 Racial)</p><p>Knowledge (Geography) +7 (5 Ranks, +2 Int)</p><p>Knowledge (Nature) +6 (4 Ranks, +2 Int)</p><p>Listen +8 (5 Ranks, +3 Wis)</p><p>Move Silently +10 (6 Ranks, +4 Dex)</p><p>Search +8 (6 Ranks, +2 Int)</p><p>Spot +11 (6 Ranks, +3 Wis, +2 Racial)</p><p>Survival +10 (7 Ranks, +3 Wis)</p><p></p><p><strong>Languages </strong></p><p>Common </p><p>Tuilvilanuue</p><p>Elven</p><p>Sylvan </p><p></p><p><strong>Stuff </strong> 212 GP, 4 SP; 39 Lbs</p><p>+1 Mithral Chain shirt (Max Dex +6, AC penalty 0) (2100 GP, 13 Lbs)</p><p>MWK Composite Longbow (+3 Str) (550 GP, 3 Lbs)</p><p>40 Arrows (2 GP, 6 Lbs)</p><p>Halberd (10 GP, 12 Lbs)</p><p>Gloves of Dexterity +2 (4,000 GP, - Lbs)</p><p>Handy Haversack (2000 GP, 5Lbs)</p><p>--Ever Burning Torch (110 GP, 1 Lb)</p><p>--Flint and Steel (1 GP, - Lbs)</p><p>--Bedroll (1 SP, 5 Lbs)</p><p>--Rope, Silk 50ft (10 GP, 5 Lbs)</p><p>--Water Skin (1 GP, 4 Lbs)</p><p>--Weeks Trail Rations ( 3.5 GP, 7 Lbs)</p><p></p><p>Light Load= 86 Lbs</p><p>Medium Load= 87-173 Lbs</p><p>Heavy Load= 174-260 Lbs</p><p>Lift= 260 Lbs</p><p>Push / Drag= 1,300 Lbs</p><p></p><p><strong>Spells Prepared </strong></p><p><em> 1st Level </em></p><p>Magic Fang</p><p>[/sblock]</p><p></p><p>[sblock= Eagle Companion]</p><p></p><p><strong> Therrail </strong></p><p></p><p>Size/Type: Small Animal (Eagle)</p><p>HP: 5 / 5 (1 HD)</p><p>Init: +2 </p><p>Speed: 10ft, fly 80ft (average)</p><p>AC: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12</p><p>BAB / Grapple: +1 / -3 </p><p>Attack: Talons +4 melee (1d4) </p><p>Full Attack: 2 talons +4 melee (1d4) and bite -1 melee (1d4) </p><p>Space/Reach: 5 ft. / 5 ft. </p><p>Special Attacks: — </p><p>Special Qualities: Low-light vision</p><p>Saves: Fort +3, Ref +4, Will +2 </p><p>Skills: Listen +4, Spot +16 </p><p>Feats: Alertness, Weapon Finesse</p><p>Abilities:</p><p>Str 10 (+0)</p><p>Dex 15 (+2)</p><p>Con 12 (+1)</p><p>Int 2 (-4)</p><p>Wis 14 (+2)</p><p>Cha 6 (-2)</p><p>[/sblock]</p><p></p><p>[sblock=Background]</p><p>Caeldrimme comes from one of the larger cities of Raptorans located deep in the forests of Xen Drik. He spent most of his childhood with the Drow who inhabited in a village close to his, and from this learned to fight giants and other beasts of the forest. He was expelled from his village to go on his Wlk of Four Winds, and has since travelled far from home. He has been all over Xen Drik and has even ventured across the sea to Sharn and other places in Breland. There he learned about the Warforged, and their unnatural birth. He regards them as abberations to nature and dislikes them greatly. He must keep adventuring for now, for he cannot return home until he can fly under his own power into the roost tower, something he practices everyday.</p><p></p><p><strong>Hooks</strong></p><p>1) Gets along well with drow, acts as a Drow would in the presence of Giants</p><p>2) Hates Warforged and their creators</p><p>3) Must learn to fly, and practices it all the time</p><p>4) Wants to return to Xen Drik [/sblock]</p></blockquote><p></p>
[QUOTE="Necro_Kinder, post: 3615385, member: 50507"] [sblock=Caeldrimme] Name: Caeldrimme Class: Ranger 5 Race: Raptoran Alignment: CG Age: 29 Weight: 105 Lbs Height: 6’4” Gender: Male HP: 41 / 41 (5d8+15) [b] Abilities [/b] Str 17 (+3) Dex 20 (+5) Con 16 (+3) Int 14 (+2) Wis 16 (+3) Cha 14 (+2) Com 13 (+1) [b]Statistics [/b] AC 20 (+5 Dex, +5 Armor) Touch 15, Flat Footed 15 FORT +7 (4 base, +3 Con) REF +9 (4 base, +5 Dex) WILL +4 (1 base, +3 Wis) INIT +5 BAB / Grapple +5 / +8 Speed: 30ft, Fly 40ft (Average) [b]Melee [/b] +8 Halberd (1d10+4, 20, x3) [b]Ranged [/b] +11 (+9/+9) Longbow (1d8+3, 20, x3, 110ft) [b]Feats [/b] Point Blank Shot (1) Rapid Shot (Archery Style Bonus) Plunging Shot (3) (Races of the Wild pg. 152, Thrown or Projectile weapon deals 1d6 extra damage if more that 30ft above target) [b]Racial Features [/b] Glide, Flight (3 rounds), Pact With Wind Lords (air spells at +1 CL), Unerring Direction, Low Light Vision, Weapon Familiarity (Foot Bow), +10 racial bonus to Jump, +2 racial bonus to Climb and Spot [b]Class Features [/b] Favored Enemy, Track, Archery Combat Style, Endurance, Animal Companion [b]Favored Enemies[/b] Constructs Giants (+2 Attack and Damage) (+2 Bluff, Sense Motive, Spot and Survival) [b]Skills [/b] 32+8+8+8+8 Climb +9 (4 Ranks, +3 Str, +2 Racial) Concentration +8 (5 Ranks, +3 Con) Handle Animal +6 (4 Ranks, +2 Cha) Hide +12 (8 ranks, +4 Dex) Jump +17 (4 Ranks, +3 Str, +10 Racial) Knowledge (Geography) +7 (5 Ranks, +2 Int) Knowledge (Nature) +6 (4 Ranks, +2 Int) Listen +8 (5 Ranks, +3 Wis) Move Silently +10 (6 Ranks, +4 Dex) Search +8 (6 Ranks, +2 Int) Spot +11 (6 Ranks, +3 Wis, +2 Racial) Survival +10 (7 Ranks, +3 Wis) [b]Languages [/b] Common Tuilvilanuue Elven Sylvan [b]Stuff [/b] 212 GP, 4 SP; 39 Lbs +1 Mithral Chain shirt (Max Dex +6, AC penalty 0) (2100 GP, 13 Lbs) MWK Composite Longbow (+3 Str) (550 GP, 3 Lbs) 40 Arrows (2 GP, 6 Lbs) Halberd (10 GP, 12 Lbs) Gloves of Dexterity +2 (4,000 GP, - Lbs) Handy Haversack (2000 GP, 5Lbs) --Ever Burning Torch (110 GP, 1 Lb) --Flint and Steel (1 GP, - Lbs) --Bedroll (1 SP, 5 Lbs) --Rope, Silk 50ft (10 GP, 5 Lbs) --Water Skin (1 GP, 4 Lbs) --Weeks Trail Rations ( 3.5 GP, 7 Lbs) Light Load= 86 Lbs Medium Load= 87-173 Lbs Heavy Load= 174-260 Lbs Lift= 260 Lbs Push / Drag= 1,300 Lbs [b]Spells Prepared [/b] [i] 1st Level [/i] Magic Fang [/sblock] [sblock= Eagle Companion] [b] Therrail [/b] Size/Type: Small Animal (Eagle) HP: 5 / 5 (1 HD) Init: +2 Speed: 10ft, fly 80ft (average) AC: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12 BAB / Grapple: +1 / -3 Attack: Talons +4 melee (1d4) Full Attack: 2 talons +4 melee (1d4) and bite -1 melee (1d4) Space/Reach: 5 ft. / 5 ft. Special Attacks: — Special Qualities: Low-light vision Saves: Fort +3, Ref +4, Will +2 Skills: Listen +4, Spot +16 Feats: Alertness, Weapon Finesse Abilities: Str 10 (+0) Dex 15 (+2) Con 12 (+1) Int 2 (-4) Wis 14 (+2) Cha 6 (-2) [/sblock] [sblock=Background] Caeldrimme comes from one of the larger cities of Raptorans located deep in the forests of Xen Drik. He spent most of his childhood with the Drow who inhabited in a village close to his, and from this learned to fight giants and other beasts of the forest. He was expelled from his village to go on his Wlk of Four Winds, and has since travelled far from home. He has been all over Xen Drik and has even ventured across the sea to Sharn and other places in Breland. There he learned about the Warforged, and their unnatural birth. He regards them as abberations to nature and dislikes them greatly. He must keep adventuring for now, for he cannot return home until he can fly under his own power into the roost tower, something he practices everyday. [b]Hooks[/b] 1) Gets along well with drow, acts as a Drow would in the presence of Giants 2) Hates Warforged and their creators 3) Must learn to fly, and practices it all the time 4) Wants to return to Xen Drik [/sblock] [/QUOTE]
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