Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Eyes Of The Lich Queen
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 3714649" data-attributes="member: 7006"><p>The two lizardfolk prisoners are quickly knocked out and left tied up in the bushes as the group prepares to get moving.</p><p></p><p>There are many ways bluffing their way to the temple is not really going to work... but the hope is that the group confuses any potential arrivals just long enough to take them by surprise. As a result, with Aern disguised as the poison dusk lizardfolk and carrying the sunrod, he leads Ari and Horatio who are playing the part of "prisoners". Their hands are "tied" in front of them to add to the illusion, but they keep their weapons on them (albeit behind their backs as much as possible). The other four (Rogan, Jina, Jango, & Khalia) follow along behind in the underbrush as quietly as possible, slightly out of the main circle of light, but close enough to not trip over themselves as they move.</p><p></p><p>The party moves forward up the trail... and it turns out that Jango's fears are unfounded, they do not run into any other patrols along the way. When they near the place where he saw the huts, Rogan lets out a low whistle to signal everyone, and the group stops. The glowing end of the sunrod is quickly put underneath a helm to lessen it's light, and the group quietly decides what to do next.</p><p></p><p>**********</p><p></p><p>Rogan moves forward silently to scout up ahead and returns with this information. The temple area does seem to be on alert... he's seen many pairs of lizardfolk walking patrols around the temple grounds. Five sets of the 9' blackscales, and two sets of the smaller poison dusks (however, as the poison dusks are more scouts that guards, there might be more in the area actually hiding and ready to go for surprise attacks). Rogan also sees a large wooden cage, wherein is housed a four-armed, white-furred ape like creature (which Khalia identifies as a girallon). The girallon does not seem to be very happy to be caged up.</p><p></p><p>If anyone inside the temple building itself is on alert, they are not making it obvious from anyone on the outside.</p><p></p><p>Party is located at the P, girallon cage is next to furthest-left hut in the left side bunch. The patrols are all walking in various circles around the huts and the temple itself. A more in-depth map with gridlines will be given once it's decided what/where the group is doing first.</p><p><img src="http://img411.imageshack.us/img411/9580/templegroundsarrivalbb6.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 3714649, member: 7006"] The two lizardfolk prisoners are quickly knocked out and left tied up in the bushes as the group prepares to get moving. There are many ways bluffing their way to the temple is not really going to work... but the hope is that the group confuses any potential arrivals just long enough to take them by surprise. As a result, with Aern disguised as the poison dusk lizardfolk and carrying the sunrod, he leads Ari and Horatio who are playing the part of "prisoners". Their hands are "tied" in front of them to add to the illusion, but they keep their weapons on them (albeit behind their backs as much as possible). The other four (Rogan, Jina, Jango, & Khalia) follow along behind in the underbrush as quietly as possible, slightly out of the main circle of light, but close enough to not trip over themselves as they move. The party moves forward up the trail... and it turns out that Jango's fears are unfounded, they do not run into any other patrols along the way. When they near the place where he saw the huts, Rogan lets out a low whistle to signal everyone, and the group stops. The glowing end of the sunrod is quickly put underneath a helm to lessen it's light, and the group quietly decides what to do next. ********** Rogan moves forward silently to scout up ahead and returns with this information. The temple area does seem to be on alert... he's seen many pairs of lizardfolk walking patrols around the temple grounds. Five sets of the 9' blackscales, and two sets of the smaller poison dusks (however, as the poison dusks are more scouts that guards, there might be more in the area actually hiding and ready to go for surprise attacks). Rogan also sees a large wooden cage, wherein is housed a four-armed, white-furred ape like creature (which Khalia identifies as a girallon). The girallon does not seem to be very happy to be caged up. If anyone inside the temple building itself is on alert, they are not making it obvious from anyone on the outside. Party is located at the P, girallon cage is next to furthest-left hut in the left side bunch. The patrols are all walking in various circles around the huts and the temple itself. A more in-depth map with gridlines will be given once it's decided what/where the group is doing first. [img]http://img411.imageshack.us/img411/9580/templegroundsarrivalbb6.png[/img] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Eyes Of The Lich Queen
Top