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<blockquote data-quote="DEFCON 1" data-source="post: 3863286" data-attributes="member: 7006"><p>[sblock=Encounter A9: Round 3]</p><p></p><p>Still reeling from the blow to the head, <span style="color: DarkOrange">Rogan</span> takes another step back to keep himself out of harms way, and remains in a defensive posture.</p><p></p><p>The blinded adept connected solidly with his previous swing, and because of the priest's preternatural strength of will, was able to easily shake off the fatigue that the hexblade's curse tried to inflict upon him. <span style="font-size: 9px"><span style="color: DimGray">(Will save vs Karmic Aura DC 14: [12] + 9 = 21 *saved*)</span></span> Grimacing, <span style="color: RoyalBlue">Ari</span> curses under his breath. Drawing upon his secret power, cold death lances up his left arm, restoring some vigor. <span style="font-size: 9px"><span style="color: DimGray">(Use Aberrant Vigor: heal 5 temporary hit points)</span></span> Determined to drop the lizard, he tries slashing once with his blade while slamming into the blinded foe with his spiked armor. The twin manuever is difficult, but with Onyx distracting, his courage inspired by Aern, and the lizard currently blind, Ari takes the chance. Fortunately, his sword is able to catch the creature again, but the spikes bounce harmlessly off of the lizard's breastplate. <span style="font-size: 9px"><span style="color: DimGray">(Attack A w/longsword: *hit* 14 damage // Attack A w/spiked armor: *miss* / hurt)</span></span> Ari then steps to the side, hoping to ruin the sightless one's aim. <span style="font-size: 9px"><span style="color: DimGray">(5' step to AG11)</span></span></p><p></p><p>Unfortunately, neither Rogan nor Ari mentioned out loud that the high priest had disappeared from view (although to be fair they were both busy at the time). As a result, <span style="color: DarkRed">Brother Donovan</span> decides to charge right after the adept that had hit him previously. With mace and shield at the ready, his powerful charge is tremendous and the mace slams hard into the adept's arm. <span style="font-size: 9px"><span style="color: DimGray">(Charge attack vs B w/heavy mace + powerful charge: *hit* 11 damage / hurt)</span></span></p><p></p><p><span style="color: Yellow">Jango</span> gets in on the action and pulls out his wand of magical force missiles. He fires it once, and three balls of energy spring out and impact hard against the adept, causing him to curse out loud in pain. <span style="font-size: 9px"><span style="color: DimGray">(Cast <em>Magic Missile</em> vs B: 11 damage / seriously hurt)</span></span></p><p></p><p>Suddenly a draconic voice can be heard from within the vestry, and Donovan is surprised when he glances over but does not see anybody within. The High Priest is gone! The voice makes the sounds of someone casting a spell, then silence from within again. There does not appear to be any appreciable effect that is noticed by the party.</p><p></p><p>[sblock=Khalia]<span style="font-size: 9px"><span style="color: DimGray">(Spellcraft check DC 17: [6] + 13 = 19 *success*)</span></span></p><p></p><p>You are able to recognize the spell as <em>Bear's Endurance</em>.[/sblock]</p><p></p><p><span style="color: Lime">Aern</span> continues his chanting.</p><p></p><p><span style="color: Sienna">Khalia</span> recognizes the need to keep the party's leader on his feet, so she quickly sprints across the room towards Ari Osten. She wipes a spell from her mind and channels the energy into a curing effect for the monster hunter. Ari's wounds entirely close and he is surprised at how good he now feels. <span style="font-size: 9px"><span style="color: DimGray">(Move to AH12 / Cast <em>Cure Serious Wounds</em> on Ari: 21 hit points healed)</span></span></p><p></p><p><span style="color: Silver">Jina</span> slashes quickly with both her blades against the blinded adept, but both times it is his high quality armor that turns away her attacks. <span style="font-size: 9px"><span style="color: DimGray">(Attack vs B w/thinblade: *miss* // Attack vs B w/lightblade: *miss*)</span></span></p><p></p><p>Unaware that Ari has been completely refreshed and thus a much more deadly opponent, the adept tries for another more powerful attack. This time his blindness and Ari's sidestepping cause him to not even come close. <span style="font-size: 9px"><span style="color: DimGray">(Attack Ari w/greatclub + power attack - total concealment: 50% miss chance *miss*)</span></span></p><p></p><p>The other adept, having just been slammed by both a heavy mace and three force missiles, takes a step back into the vestry and uses his curative wand once more... this time upon himself. Several of his injuries magically heal. <span style="font-size: 9px"><span style="color: DimGray">(5' step to AD10 / Cast <em>Cure Moderate Wounds</em> on self: 10 hit points healed)</span></span></p><p> </p><p>Initiative Order:</p><p></p><p>17 Dracotaur <em><span style="color: DimGray">dead</span></em></p><p>14 <span style="color: DarkOrange">Rogan</span> 3/20</p><p>14 <span style="color: RoyalBlue">Ari</span> 42*/42 (37)</p><p>12 <span style="color: DarkRed">Horatio</span> 36/36</p><p>12 <span style="color: Yellow">Jango</span> 24/24</p><p>10 High Priest -33 <span style="color: DimGray">hurt</span></p><p>8 <span style="color: Lime">Aern</span> 25/25</p><p>8 <span style="color: Sienna">Khalia</span> 22/22</p><p>7 <span style="color: Silver">Jina</span> 35/37</p><p>2 Adept A -23 <span style="color: DimGray">hurt</span></p><p>2 Adept B -20 <span style="color: DimGray">hurt</span></p><p></p><p>Inspire Courage (Everyone): +2 to attacks, damage, saves vs fear</p><p>Magic Circle Against Evil (Horatio/Jina/Ari): +2 to AC, saves</p><p>Glitterdust (Adept A): Blinded: -2 to AC, move at half speed, 50% miss chance on attacks[/sblock]</p><p></p><p><a href="http://img135.imageshack.us/my.php?image=floorplan6rd3ay3.png" target="_blank"><img src="http://img135.imageshack.us/img135/1682/floorplan6rd3ay3.th.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p><span style="color: DimGray">OOC: Indeed, Rogan should be listed as 3/20, and I've made the corrections on each page.. Since he's stepped far enough out of combat, I went with the assumption that Khalia would heal Ari to keep the group's tank on his feet.</span></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 3863286, member: 7006"] [sblock=Encounter A9: Round 3] Still reeling from the blow to the head, [COLOR=DarkOrange]Rogan[/COLOR] takes another step back to keep himself out of harms way, and remains in a defensive posture. The blinded adept connected solidly with his previous swing, and because of the priest's preternatural strength of will, was able to easily shake off the fatigue that the hexblade's curse tried to inflict upon him. [SIZE=1][COLOR=DimGray](Will save vs Karmic Aura DC 14: [12] + 9 = 21 *saved*)[/COLOR][/SIZE] Grimacing, [COLOR=RoyalBlue]Ari[/COLOR] curses under his breath. Drawing upon his secret power, cold death lances up his left arm, restoring some vigor. [SIZE=1][COLOR=DimGray](Use Aberrant Vigor: heal 5 temporary hit points)[/COLOR][/SIZE] Determined to drop the lizard, he tries slashing once with his blade while slamming into the blinded foe with his spiked armor. The twin manuever is difficult, but with Onyx distracting, his courage inspired by Aern, and the lizard currently blind, Ari takes the chance. Fortunately, his sword is able to catch the creature again, but the spikes bounce harmlessly off of the lizard's breastplate. [SIZE=1][COLOR=DimGray](Attack A w/longsword: *hit* 14 damage // Attack A w/spiked armor: *miss* / hurt)[/COLOR][/SIZE] Ari then steps to the side, hoping to ruin the sightless one's aim. [SIZE=1][COLOR=DimGray](5' step to AG11)[/COLOR][/SIZE] Unfortunately, neither Rogan nor Ari mentioned out loud that the high priest had disappeared from view (although to be fair they were both busy at the time). As a result, [COLOR=DarkRed]Brother Donovan[/COLOR] decides to charge right after the adept that had hit him previously. With mace and shield at the ready, his powerful charge is tremendous and the mace slams hard into the adept's arm. [SIZE=1][COLOR=DimGray](Charge attack vs B w/heavy mace + powerful charge: *hit* 11 damage / hurt)[/COLOR][/SIZE] [COLOR=Yellow]Jango[/COLOR] gets in on the action and pulls out his wand of magical force missiles. He fires it once, and three balls of energy spring out and impact hard against the adept, causing him to curse out loud in pain. [SIZE=1][COLOR=DimGray](Cast [I]Magic Missile[/I] vs B: 11 damage / seriously hurt)[/COLOR][/SIZE] Suddenly a draconic voice can be heard from within the vestry, and Donovan is surprised when he glances over but does not see anybody within. The High Priest is gone! The voice makes the sounds of someone casting a spell, then silence from within again. There does not appear to be any appreciable effect that is noticed by the party. [sblock=Khalia][SIZE=1][COLOR=DimGray](Spellcraft check DC 17: [6] + 13 = 19 *success*)[/COLOR][/SIZE] You are able to recognize the spell as [I]Bear's Endurance[/I].[/sblock] [COLOR=Lime]Aern[/COLOR] continues his chanting. [COLOR=Sienna]Khalia[/COLOR] recognizes the need to keep the party's leader on his feet, so she quickly sprints across the room towards Ari Osten. She wipes a spell from her mind and channels the energy into a curing effect for the monster hunter. Ari's wounds entirely close and he is surprised at how good he now feels. [SIZE=1][COLOR=DimGray](Move to AH12 / Cast [I]Cure Serious Wounds[/I] on Ari: 21 hit points healed)[/COLOR][/SIZE] [COLOR=Silver]Jina[/COLOR] slashes quickly with both her blades against the blinded adept, but both times it is his high quality armor that turns away her attacks. [SIZE=1][COLOR=DimGray](Attack vs B w/thinblade: *miss* // Attack vs B w/lightblade: *miss*)[/COLOR][/SIZE] Unaware that Ari has been completely refreshed and thus a much more deadly opponent, the adept tries for another more powerful attack. This time his blindness and Ari's sidestepping cause him to not even come close. [SIZE=1][COLOR=DimGray](Attack Ari w/greatclub + power attack - total concealment: 50% miss chance *miss*)[/COLOR][/SIZE] The other adept, having just been slammed by both a heavy mace and three force missiles, takes a step back into the vestry and uses his curative wand once more... this time upon himself. Several of his injuries magically heal. [SIZE=1][COLOR=DimGray](5' step to AD10 / Cast [I]Cure Moderate Wounds[/I] on self: 10 hit points healed)[/COLOR][/SIZE] Initiative Order: 17 Dracotaur [I][COLOR=DimGray]dead[/COLOR][/I] 14 [COLOR=DarkOrange]Rogan[/COLOR] 3/20 14 [COLOR=RoyalBlue]Ari[/COLOR] 42*/42 (37) 12 [COLOR=DarkRed]Horatio[/COLOR] 36/36 12 [COLOR=Yellow]Jango[/COLOR] 24/24 10 High Priest -33 [COLOR=DimGray]hurt[/COLOR] 8 [COLOR=Lime]Aern[/COLOR] 25/25 8 [COLOR=Sienna]Khalia[/COLOR] 22/22 7 [COLOR=Silver]Jina[/COLOR] 35/37 2 Adept A -23 [COLOR=DimGray]hurt[/COLOR] 2 Adept B -20 [COLOR=DimGray]hurt[/COLOR] Inspire Courage (Everyone): +2 to attacks, damage, saves vs fear Magic Circle Against Evil (Horatio/Jina/Ari): +2 to AC, saves Glitterdust (Adept A): Blinded: -2 to AC, move at half speed, 50% miss chance on attacks[/sblock] [URL=http://img135.imageshack.us/my.php?image=floorplan6rd3ay3.png][IMG]http://img135.imageshack.us/img135/1682/floorplan6rd3ay3.th.png[/IMG][/URL] [COLOR=DimGray]OOC: Indeed, Rogan should be listed as 3/20, and I've made the corrections on each page.. Since he's stepped far enough out of combat, I went with the assumption that Khalia would heal Ari to keep the group's tank on his feet.[/COLOR] [/QUOTE]
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