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Fable
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<blockquote data-quote="drothgery" data-source="post: 1730870" data-attributes="member: 360"><p>Neither was I. But KotOR was amazing, and, unlike Fable, takes more than twenty hours to finish. Fable may be beautiful and amazingly free-form in some respects, but given the mind-bogglingly short game they've ended up with, well... I'll rent it for a weekend just to be sure (like I did with Morrowind, which got good reviews but I had a feeling I wouldn't like it), but I'm thinking I'll pass on a purchase.</p><p> </p><p>First Sudeki, and then Fable have ended up as micro-RPGs; is it too much to ask for an Xbox RPG to have at least 35 hours of gameplay without going after every side quest in the game?</p></blockquote><p></p>
[QUOTE="drothgery, post: 1730870, member: 360"] Neither was I. But KotOR was amazing, and, unlike Fable, takes more than twenty hours to finish. Fable may be beautiful and amazingly free-form in some respects, but given the mind-bogglingly short game they've ended up with, well... I'll rent it for a weekend just to be sure (like I did with Morrowind, which got good reviews but I had a feeling I wouldn't like it), but I'm thinking I'll pass on a purchase. First Sudeki, and then Fable have ended up as micro-RPGs; is it too much to ask for an Xbox RPG to have at least 35 hours of gameplay without going after every side quest in the game? [/QUOTE]
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